Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Realm Works Forums > Realm Works Discussion
Register FAQ Community Today's Posts Search

Notices

Reply
 
Thread Tools Display Modes
IMoriarty
Junior Member
 
Join Date: Apr 2014
Location: Westminster, CO
Posts: 7

Old August 27th, 2016, 02:03 PM
I had a similar issue with the image sizes, as I have a very large world map, with tons of detail, and hundreds of pins at this point.

I had briefly considered slicing up the larger map into quadrants (or smaller), and having a full map at a lower resolution with pins linking to the full-res sliced images to keep any given map under the limits.

Kinda like a poor man's google maps tile implementation, I suppose.

Haven't tried it though, I don't have the heart to reconstruct all my pins yet.
IMoriarty is offline   #11 Reply With Quote
gloranphile
Senior Member
 
Join Date: Mar 2013
Location: Denver, CO
Posts: 437

Old August 28th, 2016, 08:28 AM
Thanks again for the info Rob, appreciate it!

I sent over my db to DavidP since I can't even open huge maps I'd previously been able to open without crashing RW (even with a completely fresh open). I suppose I shouldn't have gotten cocky with the size of the maps when initially loading them ("Bah, I've got plenty of memory, what could go wrong?").

I'm not familiar with Zathras, as I was never into B5, but now I've got a new NPC in mind!

D100 for life!
gloranphile is offline   #12 Reply With Quote
Zaphod Beebledoc
Senior Member
 
Join Date: May 2013
Location: Birmingham, UK
Posts: 459

Old August 29th, 2016, 04:17 PM
Quote:
Originally Posted by rob View Post
Realm Works is currently a 32-bit product. As such, it can only use a maximum of 4GB (best case), regardless of how much RAM your computer has installed.

There is no way to remove or replace the image without first loading the smart image into the content pane. So you'll need to load the smart image, clear its image, and then select the new image in its stead. After doing this for some number of images, you may end up crashing due to the out-of-memory issue. At that point, you should be able to restart and resume where you left off. You should not find yourself unable to restart, since the issue is memory fragmentation, which gets reset when you restart.
I've just ordered some replacement RAM for my laptop to double it up to 8GB. Should help a bit

Quote:
Originally Posted by rob View Post
In other news, I'm just silly tired. I saw your signature at the bottom of your posts and misread "Mythras" as "Zathras", which made me go WTF and laugh out loud. The thought of somebody playing Zathras as a PC is absolutely hilarious. For those not familiar with Zathras, he's a fantastic character from the old Babylon 5 TV show (from back in the mid-90s). Here's a link to a classic scene of his below. Now imagine a game where someone plays him as a PC. I'll just sit back with a bucket of popcorn and watch...
https://www.youtube.com/watch?v=1j-76eLz1hc
I haven't watched the show in a while. Cheers for that!

Quote:
Originally Posted by Zathras
Zathras. Zathras. Zathras.

Sleet was enjoying a tasty beverage at his local tavern, when a Tarrasque showed up in the local area. He managed to valiantly get on it's back and ride it. How he did it is a mystery to this day...

RW: Engine Heart, I Love The Corps! Home Brew: Star Gate: Avalon, Monda Minutia. I'm good with: OpenOffice, Paint, Lego Digital Designer. & not so good with: Realm Works, Hero Lab, CC3+, GIMP, Cityographer, Hexographer, Fractal Mapper, AstroSynth, Inspiration Pad Pro. RW Kickstarter Supporter.
Zaphod Beebledoc is offline   #13 Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 08:35 AM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.