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Senior Member
Join Date: Oct 2011
Posts: 865
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Not referring to the editor, but pathfinder and d20 HeroLab) have basic magic item creator abilities outside the editor?
Im not thinking flaming, etc, as I know thats not really for 5e, but + weapons do exist in 5e. is there a reason that 5e doesnt have this? |
#1 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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It's new, you can always request LW implement the feature. If the code exists it probably wouldn't be that hard for them to do.
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#2 |
Member
Join Date: Dec 2013
Posts: 35
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You can create +1, +2 and +3 weapons as it is right now.
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#3 |
Member
Join Date: Dec 2013
Posts: 35
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Just to inform how i found it.
Create a weapon, and scroll down to "Weapon +1" and choose that. Then it will give you the option to choose what weapon you like. Sword for example |
#4 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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With the community Pack you can even create Magic or Silver weapons.
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#5 |
Senior Member
Join Date: Oct 2011
Posts: 865
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#6 |
Senior Member
Join Date: Oct 2011
Posts: 865
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#7 |
Senior Member
Join Date: Oct 2011
Posts: 865
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... double posted accidently.
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#8 |
Member
Join Date: May 2014
Posts: 33
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What would be nice would be the addition of weapon properties, such as racial (Dwarven weapon, Elven weapon, etc). The tables exist in the DMG.
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#9 |
Member
Join Date: Jun 2016
Posts: 31
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I recently created a +1 Staff of Light for my campaign using the Magic Weapon tools. Found that I was able to make it 1d6+1 and versatile 2H (1d8+1), I added the Light spell to the staff when the player taps it twice on the ground 2x. And I it also became +3 vs Undead enemies. This last part had to be a text addition to the weapon, and the player has to calculate it. But it does the trick.
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#10 |
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