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Old July 9th, 2002, 06:05 PM
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1. Re: Anyone got on idea on this problem?
From: "thorscipher_mason" <cmanos@crt.xerox.com>


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Message: 1
Date: Tue, 09 Jul 2002 11:46:24 -0000
From: "thorscipher_mason" <cmanos@crt.xerox.com>
Subject: Re: Anyone got on idea on this problem?

This should work. I've used it in the Mordheim Files.

--- In armybuilder@y..., "Mathias Gehl" <mgehl@c...> wrote:
> How about the race attribute trat? Then you can create a ratio that
> says 1 SlaveA: 2 SlaveB, with 1 free SlaveA. You may also be able
to
> get your other checks to look for Slave? (Wildcards are implemented
in
> some places, I know).
>
> Mathias Gehl
> mgehl@c...
>
>
> -----Original Message-----
> From: sorcererstudios [mailto:sorcererstudios@s...]
> Sent: Wednesday, July 03, 2002 10:30 AM
> To: armybuilder@y...
> Subject: [AB] Anyone got on idea on this problem?
>
> Hi All,
>
> I am currently working on the definition files for Dark Age and I
> have an issue with one of the availabilities of a unit.
>
> I have 3 units all of type "Slave" (they need to be this way
becuase
> LOTS of things check the total of "slave" units.
>
> Okay so I have slave unit A and slave unit B(both part of
composition
> group SP) and slave unit C (that is part of compostion group SC)
>
> The rule is I can have 1 unit of slaves "c", plus 1 additional unit
> for each 2 units of slave unit A and slave unit B.
>
> Any ideas?(idiot proof would be preferred)
>
> Thanks!
>
> Chad Lascelles
>
>
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