Member
Join Date: Oct 2019
Posts: 43
|
I ran into a interesting thing I created pair of magic boots and when I put an enhancement bonus for stealth the stealth skill disappeared from the skills and feats tab but reappeared when I I went into the skills tab and added ranks the value reappeared.
here is the script I used Pre levels 10000 doneif (field[gIsEquip].value = 0) #enhancementbonus[hero.child[skStealth], 10] should I have used Pre attributes? When I changed the same script for another Item and changed the timing from 10000 to 5000 the isssue with the disappearing skill in the skills and feats tab went away why did this happen? |
#1 |
Senior Member
Join Date: Mar 2013
Location: Melbourne, Australia
Posts: 1,094
|
Try:
#enhancementbonus[skStealth, 10] You want this occurring AFTER other things are calculated, so no don't make it Pre-Attributes. Look at an item in the editor that adds a Stealth bonus and use the same scripts and timing. (Like a Cloak of Elvenkind) Current RPG's: Pathfinder (GM), Pathfinder (Player), Gamma World (GM, Pathfinder homebrew). HeroLab: 3.5 & Pathfinder. HL User Files for PF: Greyhawk Setting, Gamma World (WIP). DM and player of D&D since 1980. |
#2 |
|
|