Guest
Posts: n/a
|
Hi all,
I'm new to creating AB files so bear with me on this one. I'm putting together AB files for a game called AK47 Republic. The organization of the game somewhat maps to how AB is designed but there are some gaps. One of the gaps that I am trying to close involves restricting the number of units present in a roster. This is how things are organized - I will use Warhammer 40k as a reference. Roster type: Religious, Popular Front = Imperial Guard, Orks, etc. Composition groups: Professional, Regular, Militia = HQ, Elites, Troops, etc. Units: Unit 1, 2, 3, 4, 5 = Armored Fist Squad, Basilisk, etc. The problem that I am trying to solve is for an army roster to be valid there can be only 5 units, filled out with other options of course, but nonetheless the roster can only have 5 units and the units can be any one of the composition groups i.e. Professional, Regular or Militia. I've created specific Units for each Composition Group e.g. there is a Professional Unit 1, Regular Unit 1 and a Militia Unit 1. The user is only allowed to have one Unit 1 - either Professional, Regular or Militia. How do I setup the validation rules so that I can look at the entire roster and only allow a single unit to be created regardless of its composition group? I would like to use the Unit Category field but I can't figure out how to validate using it. The reason I would like to use that field is because I've used it to uniquely identify each unit regardless of its composition group. BTW - I have been able to figure out how to restrict the users from creating more than one unit of each type by limiting the size to a max of one. Thanks Jerry ------------------------ Yahoo! Groups Sponsor ---------------------~--> Universal Inkjet Refill Kit $29.95 Refill any ink cartridge for less! Includes black and color ink. http://us.click.yahoo.com/kL8TtD/MkN...SFAA/IMSolB/TM ---------------------------------------------------------------------~-> |
#1 |
Guest
Posts: n/a
|
external attribute for the unit "umax=1u"
this will restrict to you 1 unit for the whole army. race attribue "tlmt:unit1=1" this would limit units of type "unit1" to only 1 unit per army. Make sure you give all of "unit1" that type. (I am certain of the first one, I am thinking off the top of my head for the second... if I am off, I should at least be on the right track.) Shawn 'Not Colen' Campbell 40k3@electricstitch.com http://www.electricstitch.com/ab_files (40k3 Datafiles Website) > The problem that I am trying to solve is for an army roster to be valid > there can be only 5 units, filled out with other options of course, but > nonetheless the roster can only have 5 units and the units can be any one of > the composition groups i.e. Professional, Regular or Militia. I've created > specific Units for each Composition Group e.g. there is a Professional Unit > 1, Regular Unit 1 and a Militia Unit 1. The user is only allowed to have one > Unit 1 - either Professional, Regular or Militia. How do I setup the > validation rules so that I can look at the entire roster and only allow a > single unit to be created regardless of its composition group? I would like > to use the Unit Category field but I can't figure out how to validate using > it. The reason I would like to use that field is because I've used it to > uniquely identify each unit regardless of its composition group. BTW - I > have been able to figure out how to restrict the users from creating more > than one unit of each type by limiting the size to a max of one. ------------------------ Yahoo! Groups Sponsor ---------------------~--> Promise to Quit Nicotrol will help http://us.click.yahoo.com/5vN8tD/AqS...SFAA/IMSolB/TM ---------------------------------------------------------------------~-> |
#2 |
Guest
Posts: n/a
|
I am already doing the first option. I'll give the second a try.
Thanks Shawn. --- In armybuilder@y..., "Shawn 'Not Colen' Campbell" <shawn@e...> wrote: > external attribute for the unit "umax=1u" > > this will restrict to you 1 unit for the whole army. > > race attribue "tlmt:unit1=1" > > this would limit units of type "unit1" to only 1 unit per army. Make sure > you give all of "unit1" that type. > > (I am certain of the first one, I am thinking off the top of my head for the > second... if I am off, I should at least be on the right track.) > > Shawn 'Not Colen' Campbell > 40k3@e... > http://www.electricstitch.com/ab_files (40k3 Datafiles Website) > > > > The problem that I am trying to solve is for an army roster to be valid > > there can be only 5 units, filled out with other options of course, but > > nonetheless the roster can only have 5 units and the units can be any one > of > > the composition groups i.e. Professional, Regular or Militia. I've created > > specific Units for each Composition Group e.g. there is a Professional > Unit > > 1, Regular Unit 1 and a Militia Unit 1. The user is only allowed to have > one > > Unit 1 - either Professional, Regular or Militia. How do I setup the > > validation rules so that I can look at the entire roster and only allow a > > single unit to be created regardless of its composition group? I would > like > > to use the Unit Category field but I can't figure out how to validate > using > > it. The reason I would like to use that field is because I've used it to > > uniquely identify each unit regardless of its composition group. BTW - I > > have been able to figure out how to restrict the users from creating more > > than one unit of each type by limiting the size to a max of one. ------------------------ Yahoo! Groups Sponsor ---------------------~--> Universal Inkjet Refill Kit $29.95 Refill any ink cartridge for less! Includes black and color ink. http://us.click.yahoo.com/iHh8lD/MkN...SFAA/IMSolB/TM ---------------------------------------------------------------------~-> |
#3 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
|
Shawn had good suggestions - types are by far the most flexible and capable
mechanism within AB. However, you CAN limit units based on category via the "ulmt" attribute. Check the documentation for "ulmt" within ABCreator and you'll see how it works. Thanks, Rob At 09:46 AM 11/27/2001 -0800, you wrote: >Hi all, > >I'm new to creating AB files so bear with me on this one. I'm putting >together AB files for a game called AK47 Republic. The organization of the >game somewhat maps to how AB is designed but there are some gaps. One of the >gaps that I am trying to close involves restricting the number of units >present in a roster. This is how things are organized - I will use Warhammer >40k as a reference. > >Roster type: Religious, Popular Front = Imperial Guard, Orks, etc. > >Composition groups: Professional, Regular, Militia = HQ, Elites, Troops, >etc. > >Units: Unit 1, 2, 3, 4, 5 = Armored Fist Squad, Basilisk, etc. > >The problem that I am trying to solve is for an army roster to be valid >there can be only 5 units, filled out with other options of course, but >nonetheless the roster can only have 5 units and the units can be any one of >the composition groups i.e. Professional, Regular or Militia. I've created >specific Units for each Composition Group e.g. there is a Professional Unit >1, Regular Unit 1 and a Militia Unit 1. The user is only allowed to have one >Unit 1 - either Professional, Regular or Militia. How do I setup the >validation rules so that I can look at the entire roster and only allow a >single unit to be created regardless of its composition group? I would like >to use the Unit Category field but I can't figure out how to validate using >it. The reason I would like to use that field is because I've used it to >uniquely identify each unit regardless of its composition group. BTW - I >have been able to figure out how to restrict the users from creating more >than one unit of each type by limiting the size to a max of one. > >Thanks >Jerry --------------------------------------------------------------------------- Rob Bowes (rob@wolflair.com) (650) 726-9689 Lone Wolf Development www.wolflair.com ------------------------ Yahoo! Groups Sponsor ---------------------~--> PLAY Adversity AND WIN PRIZES! Test your advertising trivia knowledge and win free products. http://us.click.yahoo.com/bSZwRD/0AY...uFAA/IMSolB/TM ---------------------------------------------------------------------~-> |
#4 |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Validating Skill Focus, School and Alignment | AWizardInDallas | HL - d20 System | 1 | December 18th, 2008 12:53 PM |
validating unit sizes | goulddt at thai.amedd.arm | Army Builder | 1 | July 2nd, 2003 09:54 PM |
Category of this group? | moser at cse.unsw.edu.au | Army Builder | 2 | August 7th, 2000 06:16 PM |
Item Category | cyboarg at yahoo.com | Army Builder | 5 | January 24th, 2000 03:12 PM |