Senior Member
Join Date: Sep 2011
Location: Wisconsin
Posts: 321
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I was just wondering if there was an adjustment to change the Type (humanoid, construct, etc.) of a creature. Was just trying to figure out how to make the adjustment.
Some days I don't know why I bother to chew through the restraints. |
#1201 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
I have had some ideas on how to handle this but nothing I have had time to implement. Basically you would need a new chooser table to allow the selected Types to become live on a character. The same type of way you would add a "feat" to a character. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#1202 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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Probably could do this with a template easily enough, if you're looking for a quick and dirty method with plenty of examples to look at.
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#1203 |
Member
Join Date: Jul 2016
Posts: 88
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Quick request.. if possible.
I think an adjustment to change the weight of something would be great. You would select the item you want to change, and then select either new weight or +- what you wanted. I know you can change your ability to carry things, and not many people actually track weight limits. This came up with I took my pirate halfling bard/gunslinger and wanted to put on a clockwork arm wondrous item. (So he can carry a specific gun from Skull and Shackles). Not only did the 25 lbs of the wondrous item not go down for a small creature (vs normal medium), but in game I only replaced my hand, not the entire arm. It would be great to change the weight (with DM approval of course). Just a thought. I don't know a ton about the innerworkings of Hero Lab, but it does not sound like something that would be too hard. I know you are super busy Shadow, so if its low on the queue I totally understand. Just sounds like a good Adjustment. Thanks! |
#1204 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
The next release will be "soon"... Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#1205 |
Senior Member
Join Date: Oct 2016
Posts: 621
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#1206 |
Member
Join Date: Jul 2016
Posts: 88
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#1207 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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I feel like I am being stalked now!
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#1208 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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The release of the new "Pathfinder Pack" version 1.8 is out!
v1.8 May 25, 2017 Bug Fixes
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#1209 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Couple of Pack Highlights...
1) Mythic Psionics including the overmind path is available. Psionics Augmented 7th Path book is in the Pack! Great work Quintain & Roadie. 2) **READ ME** The "Dual Disciple" Psion archetype has been enhanced to better support multiple disciplines. After adding a second discipline you will be required to make one Primary and one Secondary. If you have an existing character with the "Dual Disciple" Psion archetype your secondary discipline will be "removed" when you open the character. You will need to re-select the secondary discipline. 3) Two new conferred adjustments will help the Rogue/Magus characters. -Combat: Sneak Attack Effects gives a dropdown of special attacks that can be applied to sneak attack on the In-Play tab. Plus gives a activation button that can be used to help remind yourself which effect is active. -Magus: Arcane Pool gives new options on the In-Play tab for the magus class allowing the ability to select any weapon (magic or non-magic) and enchant it. This means you can apply +1 to +5 magic bonus and special magical properties like flaming. 4) Authoring note. Two Psionic classes special abilities (Psion Disciplines and Psychic Warrior Path) have been moved to their own editor tabs. This allows others to more easily add in these classes special abilities. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#1210 |
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