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Benman
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Old March 8th, 2009, 07:14 AM
Fixed US when mounting a Stegadon. Same for TehenHauin
http://forums.wolflair.com/showpost....8&postcount=19

Last edited by Benman; March 8th, 2009 at 07:29 AM.
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imweasel
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Old March 8th, 2009, 09:23 AM
Quote:
Originally Posted by Benman View Post
Fixed US when mounting a Stegadon. Same for TehenHauin
http://forums.wolflair.com/showpost....8&postcount=19
Is this file up to date? States I am importing files older than I currently have...
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Benman
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Old March 8th, 2009, 09:58 AM
Yes it is. At least it is now. The file now also contains all latest updates. (Chaos etc.)

But remember this is a temporary file (for lizardmen) till a better one comes out. But it is pretty accurate.

Last edited by Benman; March 10th, 2009 at 03:59 AM.
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Benman
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Old March 9th, 2009, 02:43 AM
Fixed costs for Slann Mage Priest's first choice of Disciplines. Slann starts with -50.
Fixed Salamanders & Razordons. Now show 75 points.

Last edited by Benman; March 9th, 2009 at 02:50 AM.
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imweasel
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Old March 10th, 2009, 06:59 PM
Great update! Keep up the good work!
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Batu
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Old March 11th, 2009, 04:26 PM
Quote:
Originally Posted by Benman View Post
I have a temporary file for download, including Lizardmen. The lizardmen-data is completely stripped and only a normal army can be chozen. (no special armies at this point).
I am not a scripter so there are a few things i could not get to work properly (they could be scripted), ie.
-The first Discipline of the Ancients for a Slann is free but in AB it will show as 50 points. (09-03 Fixed. When choosing Slann it will show 225 points (instead 275) till first free Discipline is chosen
-Skink Chief save when on Stegadon can be influenced by giving him armor/shield. Save should be uninfluenced 2+/3+.
-To be able to vary the Salamander/Razordon crew from 3 to 4 i gave the crew 5 points each but it does function quite well.](09-03 Fixed. Salamanders and Razordons now show 75 points
-You can take more than 1 Kroxigor for every 8 Skinks.
-US of Characters with Stegadons (and crew) is not accurate. Should be US10 total. (08-03 Fixed, now shows US 10 for Stegadon)
-When Kroq-Gar is present as General, a maximum of 1 unit of Cold One Cavalry should show as a Core choice. (07-03: Fixed, as choice under Kroq-Gar, again.)
-03-03: Added +1 casting and +1 dispel dice (on roster output) for Priest when mounting Ancient Stegadon



Download here

I do think Karlhunt will do a better job. I just had a week off and took a look at the datafile. So till he comes up with a better file you can use mine. Just keep in mind that it can have a few flaws.




Thank you for doing the list!!!!!

Last edited by Batu; March 11th, 2009 at 04:56 PM.
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Benman
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Old March 12th, 2009, 05:49 AM
- 12-03 Fixed the save when mounted on Carnosaur
- 12-03 Removed large target for Slann
- 12-03 Fixed costs for Light Armor on Scar Vet

Download here

Still keep in mind that this is an 'unofficial' AB 3.1 file, not supported by the 'official' Wolflair site or volunteers.
In time an 'official' file (also made by a volunteer) will be released. But till then this one will do.
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rizzy
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Old March 12th, 2009, 04:04 PM
I noticed couple point cost that were off. The first one was the point cost for a stegadon as a mount for a skink chief was 210. I believe it should be 235. The other one I noticed was was the Rod of the storm in the arcane magic items is listed as 35. I think that is only 25 points. Again as others have said Thanks so much for this "advanced copy" of the lizardmen army list.
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Benman
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Old March 13th, 2009, 11:57 AM
Fixed Stegadon costs for Chief
Fixed costs for Rod of the Storm

thx for comments
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Benman
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Old March 14th, 2009, 02:18 AM
Fixed some stats.
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