Senior Member
Join Date: Nov 2017
Location: Trafford, PA, USA
Posts: 226
|
Hi folks, I've created some new FC options in the editor, and have associated them with the applicable race/class choices, but none of them are appearing in the class favored option dropdown in the UI. Is there a step that I forgot? Do the FC options need to be bootstrapped by the race/class?
Projects: Legendary Rogue (Legendary Games) 97.9%, Assassin (Interjection Games) 88%, Fortunate (rebuild of Luckbringer, Rite Publishing) 87.2%, Adept Godling (Super Genius Games) 73.9%, Eldritch Godling (Super Genius Games) 72.9%, Mighty Godling (Super Genius Games) 44.3%, Clever Godling (Super Genius Games) 41.2%, Legendary Cavalier (Legendary Games) 30.9% Message me for a list of completed projects. Visit my blog! https://gauntletsofblogrepower.blogspot.com/ |
#1 |
Senior Member
Join Date: Feb 2015
Posts: 676
|
Yes, FCB's need to be bootstrapped before they can be added to a character. If you made the class/race in question then you can bootstrap them from either of those sources. Otherwise you're probably best off bootstrapping them from a Mechanic.
|
#2 |
Senior Member
Join Date: Nov 2017
Location: Trafford, PA, USA
Posts: 226
|
Got it. Thanks for the help!
Projects: Legendary Rogue (Legendary Games) 97.9%, Assassin (Interjection Games) 88%, Fortunate (rebuild of Luckbringer, Rite Publishing) 87.2%, Adept Godling (Super Genius Games) 73.9%, Eldritch Godling (Super Genius Games) 72.9%, Mighty Godling (Super Genius Games) 44.3%, Clever Godling (Super Genius Games) 41.2%, Legendary Cavalier (Legendary Games) 30.9% Message me for a list of completed projects. Visit my blog! https://gauntletsofblogrepower.blogspot.com/ |
#3 |
|
|