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BlueAgeWizard
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Join Date: Jan 2018
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Old January 17th, 2018, 01:40 AM
Has someone already built the "Dweomer Cap" familiar?

I have the community pack installed but it seems not to be part of it.

http://www.d20pfsrd.com/bestiary/mon...s/dweomer-cap/
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Minous
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Old January 17th, 2018, 04:25 AM
Do you have the Ultimate Wilderness book?
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ErinRigh
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Old January 17th, 2018, 09:28 AM
It is available in Ultimate Wilderness, I just checked, so I guess you need that source
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BlueAgeWizard
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Old January 17th, 2018, 12:48 PM
I'm not sure what i'm doing wrong, this would be under "Other" - "Mounts & Hirelings" ?



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Minous
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Old January 17th, 2018, 01:20 PM
No, it would be under the familiar tab for those classes that allow plant based familiars.
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ShadowChemosh
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Old January 17th, 2018, 02:58 PM
Quote:
Originally Posted by Minous View Post
No, it would be under the familiar tab for those classes that allow plant based familiars.
Just to make sure everyone is on the same page Familiar tab is actually a "button" to add a Familiar on the Classes tab.

Image1.jpg

Then once created you can switch to the "Familiar" and you select the "race" Dweomer Cap on the "Minion" tab.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
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- d20 HL package volunteer editor.
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BlueAgeWizard
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Old January 17th, 2018, 05:07 PM
Ok, I didn't see that button as a Oracle (Spirit Guide) when I hit lvl 3. Am I understanding that mechanic incorrectly?


At 3rd level, a spirit guide can form a temporary bond with a spirit, as the shaman’s wandering spirit class feature.
http://www.d20pfsrd.com/classes/base.../spirit-guide/


Spirit Animal: This ability uses the same rules as the wizard’s arcane bond class feature and is treated as a familiar, except as noted below.
http://www.d20pfsrd.com/classes/hybr...ing-Spirit-Su-


List of Wizard Familiars:
https://www.d20pfsrd.com/classes/cor...zard/familiar/
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ShadowChemosh
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Old January 17th, 2018, 07:23 PM
Quote:
Originally Posted by BlueAgeWizard View Post
Ok, I didn't see that button as a Oracle (Spirit Guide) when I hit lvl 3. Am I understanding that mechanic incorrectly?
Simple answer is yes.

Quote:
Originally Posted by BlueAgeWizard View Post
At 3rd level, a spirit guide can form a temporary bond with a spirit, as the shaman’s wandering spirit class feature.
http://www.d20pfsrd.com/classes/base.../spirit-guide/
This is your "Spirit" which you add at level 3 on the "Oracle" tab. A spirit is a list of "bonus spells" added to the Oracle class.

Quote:
Originally Posted by BlueAgeWizard View Post
Spirit Animal: This ability uses the same rules as the wizard’s arcane bond class feature and is treated as a familiar, except as noted below.
http://www.d20pfsrd.com/classes/hybr...ing-Spirit-Su-
The archetype Spirit Guide does NOT give "Spirit Animal". It gives a "Wandering Spirit" ability which is spells and hexes. You never gain a "Spirit Animal" which is like a familiar from the archetype.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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BlueAgeWizard
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Old January 19th, 2018, 11:02 PM
I get it, Damn I thought I got a familiar.
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