Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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My thoughts is I "love" the idea of a web based player version of RW. This will be of great use both at a game session and away as my players are not all locked into Windows and laptops. In addition during the work week some of my players have no access to computers (ie Window based Laptops) but do have access to tablet/phones. Several have voiced the desire to read up on the last games information but can't do it on the phone/tablet devices. RW Web Based player edition will be most welcome.
As a DM I admit I am not too excited about a web version for the DM. The desktop software already runs slow and I can't imagine it running faster on a web server. Like others would hate to suddenly have "internet" connection issues during a game. I am glad to hear that the desktop version is not going anywhere anytime soon. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#81 |
Senior Member
Join Date: Mar 2013
Location: Germany
Posts: 155
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Well said. +1
DM: Tol'Uluk - game system independent homebrew world (so far AD&D 2, D&D3.5, Fate, Pathfinder, D&D5) Tools: RW, CC3+, CD3, DD3, HL RL: Retired senior IT manager. Now just housewife, grandma and fantasy author. |
#82 |
Senior Member
Join Date: Dec 2011
Location: NJ, USA
Posts: 130
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Quote:
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#83 |
Senior Member
Join Date: Aug 2012
Posts: 432
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EightBitz and Shadow speak for me.
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#84 |
Senior Member
Join Date: Dec 2013
Posts: 798
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Agreed, I have not really a need for a web based version for DMs...
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#85 |
Senior Member
Join Date: Aug 2010
Location: Calgary, Alberta
Posts: 385
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While I can see a use for a web based DM version for those moments when I have an idea or time to kill away from my desktop unit, I have to agree that it is not a priority for me. Having the player's able to see revealed information on tablets and phones is much more useful.
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#86 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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This needs to follow the new concept of.. Give the people working read only player Web access asap and develop it over time. I would kill for the version shown in the video over a year ago just so I can start to get my players into my world without the need for a standalone application.
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#87 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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Quote:
And we NEED a web-based version for GMs to support folks who either (a) aren't Windows users or (b) don't want the bulk of a laptop at the table during play. Yes, there are gamers out there like that! |
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#88 |
Senior Member
Join Date: Sep 2012
Location: Ottawa, Canada
Posts: 781
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Quote:
I jest of course. Player web view would be a boon, especially if it could connect live/real time to the GM tool. But I want to voice my support of the windows GM tool, for the rest of the millions who do use Windows, this is the shiznat! I personally am little despondent at the regression of apps to web. Oh sure bejeweled is cool, but it is no Skyrim. Likewise, I would not want to see RW GM client be the next bejeweled web app. Exmortis aka "Scott" RW - Needs Rez spell HL - Game Master/Designer RPG Tools - Campaign Cartographer 3+, D20 Pro Ultimate Real Life - IT Security Hobby - Anything on water or ATV |
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#89 |
Senior Member
Join Date: Jan 2012
Posts: 1,147
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Tablet support would be fantastic. And that's what the GM version on the web would provide. It's also a good option for older laptops as the processing and loading would be limited by the internet rather than the CPU/memory.
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#90 |
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