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Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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<bootstrap thing="abMarksman"> <containerreq phase="Initialize" priority="1000">FALSE</containerreq> </bootstrap> <eval index="1" phase="Initialize" priority="500"><![CDATA[ debug hero.childlives[abMarksman] ]]></eval> <eval index="2" phase="PreTraits" priority="500"><![CDATA[ debug hero.childlives[abMarksman] ]]></eval> Right after the pick is added, script 1 prints "1", script 2 prints "0" - this happens because the pick is assumed to be live until the live test is actually run. After that, both scripts print "0". So the basics of this functionality seem to be working. Are you sure there's not another copy of the pick on the hero that is live? If that's happening, it will make childlives return 1. If that's not causing it, can you package up your data files and put them on Dropbox (or a similar service) so I can download them and see what's causing it? If not, you can email them to me at colen@wolflair.com. Hope this helps! |
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Senior Member
Join Date: Feb 2015
Posts: 676
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