Senior Member
Join Date: Oct 2010
Location: Under a different rock
Posts: 120
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Hi,
I created a greatsword which I want to have the Bane special quality, but I don't see anywhere to apply the "type of enemy"? Can anyone help? "Cleverly disguised as a responsible adult" |
#1 |
Senior Member
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 813
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The default is a blank box, where you type in the relevant enemy type.
Then you remember to add the bonus against that creature type. With the Community Pack, there are two types of Bane you can add; the Shadow one also gets the same blank box to enter a creature type in. But with that one, you also have a toggle on the In-Play tab where you can check a box to have the bonuses calculated into your stats. |
#2 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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If you mean this is a pre-built weapon created in the editor, rather than a custom one built in a form on the weapons tab, then when you bootstrap the bane power inside the weapon's gizmo, you can fill in the iCustSpec field with the target creature type.
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#3 |
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