Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Online Forums > Hero Lab Online Discussion

Notices

Reply
 
Thread Tools Display Modes
Shadowfoot
Senior Member
 
Join Date: Apr 2017
Location: Wellington, NZ
Posts: 100

Old March 1st, 2020, 10:09 PM
What does this error mean? This is the third of my players to join my campaign. I created all characters on my account and now I'm transferring control to my players. Characters are all level 2 and include Age of Ashes backgrounds.
Is this because it is a demo account rather than an apprentice? (I'll find out tomorrow what my players did.)
Is this because the character is on stage (I get another error what I try to remove the ranger and animal companion.)

https://herolab.online/campaign/C00Zpats/participants
appBuild: 60329BE
browser: Chrome
browserVersion: 80.0.3987.122
colorDepth: 24
screenSize: 1920x1080
availScreenSize: 1920x1050
platform: Win32
latestApiCalls:

RestCommand - /stage/get-json-bulk
success: true


RestCommand - /campaign/assign-basic-role
success: true


RestCommand - /campaign/get-capsule-bulk
success: true


RestCommand - /campaign/get-single
success: true


RestCommand - /cast/assign-pc-controller
success: false
error: Error: Cast member is locked while proxy is in use

latestRoutes:
/login
/select-character
/campaigns
/campaign/C00Zpats/overview
/campaign/C00Zpats/participants
Mon, 02 Mar 2020 06:58:24 GMT
Error
Cast member is locked while proxy is in use

Error: Cast member is locked while proxy is in use
at new t (https://herolab.online/static/js/mai...60.js:1:548534)
at Object.<anonymous> (https://herolab.online/static/js/mai...0.js:1:2074118)
at r (https://herolab.online/static/js/mai...0.js:1:1647856)
at Generator._invoke (https://herolab.online/static/js/mai...0.js:1:1648902)
at Generator.e.<computed> [as next] (https://herolab.online/static/js/mai...0.js:1:1648035)
at o (https://herolab.online/static/js/mai...0.js:1:2069367)

🎲 Pathfinder 2e GM

Need spawns invention, but imagination gives rise to need. — Logic of Design
Shadowfoot is offline   #1 Reply With Quote
Shadowfoot
Senior Member
 
Join Date: Apr 2017
Location: Wellington, NZ
Posts: 100

Old March 1st, 2020, 10:13 PM
Solved. I had to transition stage, then I removed the character from the stage and I could then assign control.

🎲 Pathfinder 2e GM

Need spawns invention, but imagination gives rise to need. — Logic of Design
Shadowfoot is offline   #2 Reply With Quote
rob
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 8,232

Old March 2nd, 2020, 12:37 AM
As you discovered, when a cast member is actively on the stage, it is locked and cannot be manipulated. Only the separate version that's on the stage - the proxy - is able to be utilized.

That is a backend error message for consumption by the client-side developers and that was not intended to be viewed by users. We'll obviously need to get that sorted out.
rob is offline   #3 Reply With Quote
FionaRichardson
Junior Member
 
Join Date: Dec 2022
Posts: 2

Old December 25th, 2022, 02:08 PM
Hey there. I thought that it had already been fixed, but yesterday I faced the same problem. Solved it by replacing the proxy I had with these proxies for market research. Tbh, I didn’t make it on purpose. It was the only option left, and it worked. It’s probably the most unique way of fixing that error. Still, I’m really glad it’s worked. So, hope my find will be helpful to some of you here too, guys. Btw, how did you spend this Christmas? Hope you had a great time. Let me know. Best wishes to you all.

Last edited by FionaRichardson; January 24th, 2023 at 05:28 PM.
FionaRichardson is offline   #4 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 07:43 AM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.