Still working on the Robots...
Ok, the issue is Robots (well some) do not gain feats (or skill points) because of no Int score. I got that working fine, NP. But they do gain feats (and skill points) through software updates (gear).
So, I was hoping a simple script to gain a feat would work, but it doesn't seem to. Is there a way I can override the no Int score and gain a feat and keep the no Int score?
The script is:
and I tried:
But no go. Any ideas?
Ok, the issue is Robots (well some) do not gain feats (or skill points) because of no Int score. I got that working fine, NP. But they do gain feats (and skill points) through software updates (gear).
So, I was hoping a simple script to gain a feat would work, but it doesn't seem to. Is there a way I can override the no Int score and gain a feat and keep the no Int score?
The script is:
Code:
First 1000
#resmax[resFeat] += 1
and I tried:
Code:
hero.findchild[BaseRace].field[rFeat].value += 1
But no go. Any ideas?
Last edited: