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Fuzzy
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Join Date: Jul 2012
Posts: 416

Old July 20th, 2012, 09:28 PM
So as part of my .user file development, I created some Factions to signify a social standing house rule (basically, I have six different Social Standings, each gives a +1 bonus to a particular ability score - Serf: +1 to Strength, Royal: +1 to Charisma, etc.) I currently have this implemented as a Faction: Social Standing (Serf), which then bootstraps an Ability: Serf Upbringing, which evals in the Strength boost.
Code:
hero.child[aSTR].field[aStartMod].value += 1
this all works properly, and the abilty shows up in the 'Specials' tab just fine, but on the Background tab, the lower left hand corner is supposed to list all Racial, Template & Faction Abilities, but I cannot figure out how to make this show up there. I see nothing in the Ability's properties that allows me to make it happen. Is there a particular Tag that has to be added to the ability to get it to show - much like the Helper.ShowSpec option?
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Mathias
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Join Date: May 2005
Posts: 13,213

Old July 20th, 2012, 10:20 PM
Which editor tab did you create your ability on?

It sounds like the answer isn't going to be "Racial Special" - that table is a list of all things from the Racial Special tab.
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Fuzzy
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Join Date: Jul 2012
Posts: 416

Old July 20th, 2012, 10:27 PM
Quote:
Originally Posted by Mathias View Post
Which editor tab did you create your ability on?

It sounds like the answer isn't going to be "Racial Special" - that table is a list of all things from the Racial Special tab.
No, you're right, it's not in Racial Special, It's in the Ability tab. I was hoping since the heading for that table says Racial, Template & Faction Abilities, there'd be a way to flag the basic ability as a faction ability. I do suppose that I could just as easily make them in the Racial Special tab, and still bootstrap that from the Faction selection, right?
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