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violatre
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Join Date: Oct 2005
Posts: 9

Old December 25th, 2008, 05:57 PM
I am wondering if this data set is available. I dinked around in the d20 system, but the only option it gave me was for the pathfinder stuff.
Given the class differences, I didn't really expect to see it there, but
if it is there and I just missed it, please let me know
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Colen
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Join Date: Dec 2008
Posts: 4,690

Old December 26th, 2008, 11:23 AM
violatre wrote:
>
>
> I am wondering if this data set is available. I dinked around in the d20
> system, but the only option it gave me was for the pathfinder stuff.
> Given the class differences, I didn't really expect to see it there, but
> if it is there and I just missed it, please let me know


Hi there,


We only support standard d20 at this point, not d20 Modern or Future. Sorry!


--
Colen McAlister, colen@wolflair.com
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SAbel
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Join Date: Jul 2007
Location: Walbridge, Ohio
Posts: 767

Old December 29th, 2008, 08:08 AM
When the authoring kits is full, would it be better to do D20 modern from sracth or mod the d20 files?
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krathen
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Join Date: Dec 2007
Posts: 73

Old December 29th, 2008, 02:30 PM
Sabel: are the rules much different between modern and fantasy? if they are then from scratch might be better, if not, re-using the current set-up would be better, I don't and have never played modern.
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Mathias
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Old December 29th, 2008, 02:53 PM
It's a moot point - the structural files for the d20 system are hidden within a couple of .hlz and .pkg files, which means you can't mod the fundamental structure of the d20 files, just make replacements of the data.
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krathen
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Posts: 73

Old December 30th, 2008, 02:20 PM
I should look at those sometime.
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SAbel
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Join Date: Jul 2007
Location: Walbridge, Ohio
Posts: 767

Old December 30th, 2008, 03:23 PM
The base is the same, classes are different they base each one off of an attribute per say ie fast hero, strong hero ect. So I am not sure which would be better. But if you can not modify the base d20 system then from scratch would be the only real choice.
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