Junior Member
Join Date: Feb 2011
Posts: 21
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I am so glad that Hero lab is going to have a data file out for 5th edition and I have two feature requests that I really hope are put into the datafile. Both of these would be optional rules that are very common house rules and I think they would be relatively easy to program (I have not created datafiles; however I am a software engineer, and from what I've seen I don't think my requests would be hard at all to implement) so without further ado, here are my requests.
Thank you for reading this, I have been a long-time user of Hero lab and I can't wait to be able to purchase the datafile for Shadowrun Fifth Edition |
#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,214
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We're far enough into the process that I can tell you how you'll be able to implement these house rules, now.
For #1, it'll be pretty simple - normally, you're allowed to keep up to 7 points of karma from character creation for later use. So what you'll do is to add an adjustment on the Permanent Adjustment table on the Personal tab - "Karma reserve allowed", and set that to +6. Then, you can reserve 13 karma for later without getting an error message, and then as soon as you lock your character for advancement, spend them on initiation. #2 won't be as simple, but it will be workable. There will be adjustments on the Permanent Adjustments table that can affect each of the limits set by the priority system. So, you can apply the A,B,C,D,and E priorities as normal, then calculate how the totals they offer differ from the totals granted by the priorities you would have purchased, and use adjustments to correct the amount allowed in each category. |
#2 |
Senior Member
Join Date: Apr 2008
Posts: 345
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"Far enough into the process..." you say?
Just how far is far? And are we looking at a Pre december release? Or at least a 2013 release? And....do you want some help? Free help? from a professional tech writer? Cause....gimme! lol. (Seriously though, PM me, I do this kind of thing for a living, might as well put in the firearms section for you or something and save you some time). |
#3 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,214
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I'm sorry, but I'm not certain enough of my answer to give an estimate yet. Too many times in the past, I've failed to estimate well, which has lead to annoyances. I'll get it to you as soon as I can.
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#4 |
Senior Member
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That your working on it is enough for me
Working on - SW RPG d6 or add this source Update Souce and SW RPG FFG and More FFG SW not working yet Author of Realms Works Guides Blog writer at thedarkelf007.home.blog/ |
#5 |
Senior Member
Join Date: Aug 2013
Location: New Mexico
Posts: 198
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Would love to se a lighter, but still cyberpunk / Noir, color scheme since this will be a new core set.
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#6 |
Senior Member
Join Date: Apr 2008
Posts: 345
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Quote:
Maybe more gunmetal grey, or steel, rather than the blue it currently is? Gunmetal Grey with Steel striping would be neat. Hell, maybe theme it with the current color of choice for the edition. 4th Ed was Green, 4a was blue, this one appears to be dark red or maroon. |
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#7 |
Senior Member
Join Date: Aug 2013
Location: New Mexico
Posts: 198
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Overly dark backgrounds and some patterns can make a product difficult for people with some types of color blindness. testing UIs against a color blindness simulator or having a second theme that can be switched to makes for a better user experience. Its a small group, but a very appreciative group when they are acknowledged.
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#8 |
Senior Member
Join Date: Jun 2011
Posts: 104
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Quote:
I purchased the SR4 add-on for HL but was never able to use it. Was very disappointing. |
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#9 |
Senior Member
Join Date: Aug 2013
Location: New Mexico
Posts: 198
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Thanks for the Update:
Shadowrun 5 for Hero Lab Update |
#10 |
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