Member
Join Date: Jul 2007
Location: Tennessee, USA
Posts: 52
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I am trying to create a new component within the 5e execution files. An example would be to add "blessings" or "charms" from the DMG. One roadblock that I have come up against is determining how to add a tag to an existing tag group since I cannot access the tag groups in the hidden "tags.1st" file. Any guidance whether there is a way to add tags to a group without accessing the file containing the existing tag group code would be greatly appreciated.
Playing since the J. Eric Holmes original Basic set in 1977. |
#1 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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If the group is dynamic you dont need to access the group to add a tag. Just add the tag to a Thing and the tag will be usuable else where. I usually do that on a mechanic.
if not dynamic or the tag is setup with an order then you can’t add it. If you are creating new components I would advise against using any existing tags and 100% creating your own groups and tags. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#2 |
Member
Join Date: Jul 2007
Location: Tennessee, USA
Posts: 52
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Thanks for the information. You advised against using existing tags. However, with a new component I would expect to need some existing tags that are not dynamic such as the "SpecialTab" tag. The "SpecialTab" group is set up with an order. If I add new abilities associated with a new component, is there a way to have them display on the Special Tab if I cannot use the "SpecialTab" tag?
Playing since the J. Eric Holmes original Basic set in 1977. |
#3 |
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