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Yobtar
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Old October 3rd, 2010, 03:19 PM
Alright, I do not know what exactly the issue is at the moment but i do know that the problem occurred with 1.7 as 1.6 loads the saved lists with packmasters properly.

Am looking into it.
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Checkm8
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Old October 3rd, 2010, 04:21 PM
Not sure if this is a bug, for for Night Runner and plague runner profiles are showing attacks as 1/2/1/2 and 1/3/1/3. Shouldn't it just be the 1/2 and 1/3?
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Yobtar
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Old October 3rd, 2010, 05:57 PM
Quote:
Originally Posted by Checkm8 View Post
Not sure if this is a bug, for for Night Runner and plague runner profiles are showing attacks as 1/2/1/2 and 1/3/1/3. Shouldn't it just be the 1/2 and 1/3?
Im assuming you meant Night Runners and Plague Monks?

Quote:
Originally Posted by Duckman View Post
The fix for this is pretty simple. It requires two changes. First, in the Rule bskRatOgre you have to raise the allowance (I added 2 to the right-hand-side of the comparison to get "entity.count[effective] +2") and then in the Option bskOgremas you need to modify the size and increase @maximum by 1 (simple +1 at the end).
Actually this does work but causes a save issue when you have a Master Bred Rat Ogre in a unit with multiple Packmasters. It saves the number of packmasters as 1 regardless of how many packmasters you have in the unit. You can add them back in after you load up a saved list but that is not the answer to the problem.

ill admit this one is over my head and any help would be appreciated.

Last edited by Yobtar; October 3rd, 2010 at 06:07 PM.
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Checkm8
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Old October 3rd, 2010, 06:29 PM
Yes, sorry, Night Runners and Plague Monks. Shows up to me as 1/2/1/2 and 1/3/1/3 in the attacks column.
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Yobtar
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Old October 3rd, 2010, 08:55 PM
Quote:
Originally Posted by Checkm8 View Post
Yes, sorry, Night Runners and Plague Monks. Shows up to me as 1/2/1/2 and 1/3/1/3 in the attacks column.
Thanks for reporting!
I am currently going through each unit one by one and writing down mistakes and bugs and fixing them as i go. Here is what i have fixed atm and have to mail to UltraPrime for inclusion in next update.

10-4-10
First
Known Bugs
- Armor of Silvered Steel not working correctly with warlords and chieftains
- Characters may incorrectly take multiples of the same item from the Scavenge Pile
- Packmasters in units of Rat Ogres with Master Bred Rat Ogres are not saving correctly. They must be reselected upon loading of a roster from a file

FIXES
- added Unbreakable to Screaming Bell and Plague Furnace per FAQ
- Clarified Rat Ogres, Jezzails, Brass Orb, Doom Rocket, Storm Banner, Creature Killer and Skavenbrew per Faq
- Plagueclaw Catapult and Warplightning Cannon rules and stats clarified per Faq
- Master Bred Rat Ogre has fear and frenzy now correcting attacks
- Plague Monks, Night Runners, Assassins and Tretch Craventails attacks displaying correctly
- Assassins LD corrected
- Added Sneaky Infiltrator rule to Assassins and Deathmaster Snitch
- Deathmaster's Armor Save removed
- Tretch Craventail no longer shows with a Deathmaster Snitch heading, added tail blade to Tretch and clarified his rules
- Special Characters display a validation error if selected more than once
- Forbid Special Characters now working properly
- Listed Known Bugs at startup
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Leachim
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Old October 6th, 2010, 12:42 AM
You get a error on Warp-Energy condenser if you take it and another Arcane even though it does NOT count as an arcane item.
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Yobtar
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Old October 6th, 2010, 05:22 AM
Quote:
Originally Posted by Leachim View Post
You get a error on Warp-Energy condenser if you take it and another Arcane even though it does NOT count as an arcane item.
The only arcane item I can find in the army book that does NOT count as an arcane item is Warpstone Tokens. Could you provide a page number or other information that would aid me in finding this information?
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Yobtar
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Old October 7th, 2010, 06:44 PM
Update 10/7/10

List of fixes (should be in next update)
- Added Scurry Away and/or Strength in Numbers rule to relevant units
- Forbid Special Characters option working correctly now
- Special Characters now show error if taken more than once
- Listed Known Bugs at start up
- Points costs now displaying properly for half point cost options
- Added Unbreakable to the Screaming Bell and Plague Furnace per the FAQ
- Clarified Rat Ogre rules per FAQ
- Clarified Jezzail rules per FAQ
- Clarified Brass Orb rules per FAQ
- Clarified Doom Rocket rules per FAQ
- Clarified Storm Banner rules per FAQ
- Clarified Skavenbrew rules
- Clarified Plagueclaw Catapult rules and crew stats per FAQ
- Warplightning Cannon rules and stats updated per FAQ
- Creature Killer clarified per FAQ
- Master Bred Rat Ogre has Fear and Frenzy now for correct number of attacks
- Clarified Plague Monks attack stat
- Clarified Night Runners attack stat
- Corrected Assassins attacks and Ld, added Sneaky Infiltrator rule
- Added Sneaky Infiltrator rule to Deathmaster; corrected Deathmasters armor save
- Tretch Craventail no longer lists as Deathmaster; Fixed Tretch's attacks and added Tail Blade to Tretch
- Deleted Warpfire Thrower info from Storm Daemon item
- Fixed Ikit Claw's Strength
- Added Light Armor to Throt
- Fixed Queek's Attacks
- Added Rat Daemon rule to Vermin Lord
- Clarified Warpfire Thrower misfire chart per FAQ
- Skavenslaves now list corrected
- Added Slinking Advance rule to Night Runners
- Added Warp-lash magic weapon to Skweel Gnawtooth
- Added Fight in Extra Ranks rule to Giant Rats per FAQ
- Jezzail Sharpshooters now have a 4+ armor save
- Globadiers now have heavy armor for a 5+ save
- Bombadiers extra hand weapon removed
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Yobtar
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Old October 22nd, 2010, 07:53 AM
Update 10/22/10

Heres a list of fixes I have made but I have no idea when they will be made available.

FIXES
- Warlock Engineers can take magic armor unless they are upgraded to wizards in which case they can only take Warpstone Armor
- Assassins can now take all magic shields
- Warp Scroll is now limited to one per army
- Fixed magic banners found in BRB to one per army
- Fixed Scavenge Pile multiple of same item bug!! (WOOT!)
- Fixed Packmaster and Master Bred Rat Ogre save file bug!!! (Woot!)
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morbid
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Join Date: Oct 2010
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Old October 28th, 2010, 05:48 AM
The War banner hs a points problem. It should be 35 points to take. It is currently only 25 points..Thx in advance!
morbid is offline   #30 Reply With Quote
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