Senior Member
Join Date: Jun 2010
Location: Florida
Posts: 242
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So I have the Edge - Fallen Noble. It has 3 options. One of the options modifies starting wealth.
Parts of the Edge are: Code:
<fieldval field="usrCandid1" value="component.Simple & User.Advant"/> <tag group="ChooseSrc1" tag="Thing"/> <eval index="2" phase="PreTraits" priority="5500"><![CDATA[ if (field[usrChosen1].ischosen >= 1) then herofield[acCashMult].value += 2 endif]]> <before name="Calc trtFinal"/> </eval> Code:
<thing id="siBBBagGo" name="Bag of Gold" compset="Simple"> <usesource source="Beasts"/> <tag group="User" tag="Advant"/> </thing> <thing id="siBBFollo" name="Follower" compset="Simple"> <usesource source="Beasts"/> <tag group="User" tag="Advant"/> </thing> <thing id="siBBHeirl" name="Heirloom" compset="Simple"> <usesource source="Beasts"/> <tag group="User" tag="Advant"/> </thing> Or is this the infamous...make 3 different Edges, sigh. Cheers, Gumbytie |
#1 |
Senior Member
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819
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My first thought would be timing. How does PreTraits 5500 compare to what something like a Rich Edge uses? I don't have HL handy to check.
Lenny Zimmermann Metairie, LA, USA Data files authored (please let me know if you see any issues with any of these if you have/use them): Official (In the downloader) 50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome Coming Eventually Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me) |
#2 |
Senior Member
Join Date: Feb 2010
Posts: 874
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Rich is Setup 5000.
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#3 |
Senior Member
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819
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I'd bet that's the problem. Pre-Traits is probably going to be way too late for apply a multiplier to starting cash, but it might also be way too early to apply the other option depending on what those do. That may take some playing around to see if you can get away with one Edge to do it instead of having to break it into 3.
Lenny Zimmermann Metairie, LA, USA Data files authored (please let me know if you see any issues with any of these if you have/use them): Official (In the downloader) 50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome Coming Eventually Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me) |
#4 |
Senior Member
Join Date: Jun 2010
Location: Florida
Posts: 242
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Getting closer, timing was the problem for one portion:
Code:
<eval index="2" phase="Setup" priority="5000"><![CDATA[ if (field[usrChosen1].ischosen = 1) then herofield[acCashMult].value += 2 endif ]]> <before name="Calc trtFinal"/> </eval> Code:
<thing id="siBBBagGo" name="Bag of Gold" compset="Simple"> <usesource source="Beasts"/> <tag group="User" tag="Advant"/> </thing> |
#5 |
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