Member
Join Date: Jul 2011
Posts: 56
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I am creating a species racial trait and I want tit to add a feat to the character. I thought of bootstrapping it, but I am also gonna create sub-species that you can selects (ala aasiamr or tiefling like) and want to be able to remove that special trait including the feat.
I understand that if its bootstrapped you can't really remove it, so I figure the feat has to be added through a script in the racial ability. I've been looking through the forums but can't find anything on how to add this with scripts. Anyone know how or a thread that explains how? |
#1 |
Senior Member
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975
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You'll have to use Bootstrap conditions, I think the Aasimar and Tiefling use the same thing for the spell-like abilities.
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#2 |
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