Senior Member
Join Date: Oct 2011
Location: Portland
Posts: 313
|
So I am working on an alternate race trait.
The standard race has a 1d6 Gore attack they have horns. The alternate is shorter horns/harder head they have a Headbutt. When I activate the alternate race trait both show up in the weapons tab even though RaReplace ghosts out the Racial ability. I had originally given my race the regular special attack but that didn't want to remove via RaReplace, so I built a racial ability for it. My attempt at using: tagis[Helper.SpcDisable] <> 0 only redded out the ability but left the weapon tab alone. Any ideas? |
#1 |
Senior Member
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975
|
sounds like it may be a bug, I'd report it.
|
#2 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
|
You've got the weapon bootstrapped from the ability, right?
What's the bootstrap condition on the weapon? Is it checking for the replacement tag? |
#3 |
Senior Member
Join Date: Oct 2011
Location: Portland
Posts: 313
|
|
#4 |
Senior Member
Join Date: Oct 2011
Location: Portland
Posts: 313
|
No, I didn't bootstrap the weapon, I made it with the race ability.
my fields are: |
#5 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
|
That's not the standard way of doing that sort of thing. I recommend bootstrapping a copy of the Gore attack to the ability, with the appropriate damage tag, and add a bootstrap condition that checks if the ability doing the bootstrapping has been replaced.
|
#6 |
Senior Member
Join Date: Oct 2011
Location: Portland
Posts: 313
|
Will do.
|
#7 |
|
|