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zarlor
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Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819

Old March 11th, 2014, 06:35 AM
Quote:
Originally Posted by CapedCrusader View Post
A clarification: I do actually work for Lone Wolf, albeit in a part-time capacity. I have a regular full-time job as a database developer, currently on contract at Nike. The Settings I have written are fan material, like everyone else's, but I did the Companion additions for Lone Wolf and have handled all of the updates since starting the work on the Companions and updating it to Savage Worlds Deluxe. I also review all of the Settings that are deemed "official" and are distributed through the Hero Lab update framework. So, I am a little of both, but the fact that I don't do this as a full-time gig is part of the reason updates take a bit longer.

Ron
Exactly. They need to pay you great money and get you on full time, instead! Anything less and we're still just read-headed step-children to Pathfinder.

Lenny Zimmermann
Metairie, LA, USA

Data files authored (please let me know if you see any issues with any of these if you have/use them):
Official (In the downloader)
50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome
Coming Eventually
Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me)
zarlor is offline   #21 Reply With Quote
xador
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Old March 16th, 2014, 06:21 PM
Would a Kickstarter be out of question for these sorts of projects?
xador is offline   #22 Reply With Quote
dartnet
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Old March 16th, 2014, 07:17 PM
Quote:
Originally Posted by xador View Post
Would a Kickstarter be out of question for these sorts of projects?
It's less a question of money and more of manpower at the moment.
dartnet is offline   #23 Reply With Quote
SeeleyOne
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Old March 16th, 2014, 09:11 PM
I can help a little, but I do not have a whole lot of time. I am a Computer Science student. I have gotten fairly good at making Hero Lab mods.

Evil wins because good rolls poorly .... or the players are not paying enough attention to the game.
SeeleyOne is offline   #24 Reply With Quote
zarlor
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Old March 17th, 2014, 06:41 AM
I think Lone Wolf will be putting the Companions up for sale rather than as free updates, at a guess, and from the sounds of it we're looking at the kind of programming that most of us doing data files pretty much never really deal with (meaning these changes are not just .user file things but may need some direct modification of the setting files themselves.) In either case I'm not sure adding any extra hands to the task will really help too much. Sometimes it's easier for a single person to keep track of the specifics on a project like this than to try to coordinate a team to work it.

Now if LoneWolf did make Caped a full-time employee not only could he get stuff like this done a bit quicker for us, but maybe then they could more aggressively approach some of the third-party folks out there for releasing official data files for other non-Pinnacle Savage Worlds settings. (See CC, maybe we can help you out here. )

Lenny Zimmermann
Metairie, LA, USA

Data files authored (please let me know if you see any issues with any of these if you have/use them):
Official (In the downloader)
50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome
Coming Eventually
Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me)
zarlor is offline   #25 Reply With Quote
SeeleyOne
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Join Date: Nov 2009
Posts: 891

Old March 17th, 2014, 07:55 AM
You are probably right.

But I can code, too. We can see the code for Savage Worlds. It is not too hard, similar enough to C++, and besides I have looked it over quite a bit and gotten a basic familiarity with it.

Evil wins because good rolls poorly .... or the players are not paying enough attention to the game.
SeeleyOne is offline   #26 Reply With Quote
xador
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Join Date: Feb 2012
Posts: 16

Old March 17th, 2014, 09:35 AM
Well there isn't a Jobstarter site yet, so I can't do anything for that, let me know when I can throw money at things. lol
xador is offline   #27 Reply With Quote
Thorneldrich
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Posts: 43

Old March 23rd, 2014, 10:26 AM
So we need to outsource to India for manpower like all the IT departments do? LOL
Thorneldrich is offline   #28 Reply With Quote
CapedCrusader
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Posts: 1,550

Old March 26th, 2014, 06:36 PM
Actually, Hero Lab is written in a custom programming language created by Lone Wolf. I had to learn to write in it, and zarlor is right, the interior code is a bit different than writing user files.

_
Currently In Development: Savage Pathfinder, SWADE Fantasy Companion
Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion
_
Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
CapedCrusader is offline   #29 Reply With Quote
dragonwithlotus
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Join Date: Sep 2007
Posts: 26

Old April 5th, 2014, 03:07 PM
Hi. I was wondering if there were any updates on the Sci-Fi/Super Powers Companion- 2nd Ed data sets? I know my players and I are particularly excited to see the release of the new Super Powers companion. Thank you for all your hard work!
dragonwithlotus is offline   #30 Reply With Quote
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