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meek75
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Join Date: May 2007
Location: Louisville, Ky
Posts: 330

Old February 26th, 2016, 07:45 AM
This seems like a good place to reiterate that we need a better way of moving things between the story and mechanical almanacs. I have come up against this several times and the work around you are detailing here is cumbersome to say the least. This feature has already been requested though. It comes up more often with newer users who are still experimenting with organization I think, but the new user is not going to be able to figure out this process alone.
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GThiel
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Join Date: Apr 2014
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Old February 26th, 2016, 02:34 PM
+++++1
As a computer programmer with over 30 yrs experience, I was unable to figure out how to make the "cumbersome" method to work. I'm not trying to do something all that difficult, I just want to move a specific group of monster stats from World Almanac to a group within Mechanics Reference. The method detailed above seems to be dealing with generic categories, not the specific one I want to move. I am frustrated with myself for making the initial error in placing the group in the wrong area and with the program for not allowing me to fix the problem. This (and Pins and Calendars) is just about the only thing I do not like about Realm Works.
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AEIOU
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Old February 26th, 2016, 03:03 PM
How many entries are you looking at moving? 10, 20, 100?

Another very viable option is to open the existing mob in a tab and a new tab in the Mechanics section. Then copy/paste the relevant fields by toggling between the two. Save new one, delete old one. Rinse and repeat. Yes, it'll probably take time that you could do something more productive. But it'll be done with minimal cleanup necessary.

When I moved my bestiary over to Mechanics, it gave me a chance to rethink what I was doing. I simplified the stat blocks, standardized the presentation and added HL portfolios. By doing 5-10 a night, it went quickly and I got other things done.
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GThiel
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Old February 26th, 2016, 03:31 PM
For the most part, I used HeroLab to export the monster as a text file then imported it into Realm Works as a RTF file. And my monster count is now 170, so no, I don't want to redo everything one at a time :-)
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rob
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Old February 26th, 2016, 04:00 PM
The following process should get you sorted out. Is it ideal and obvious? Nope. But it should work well and entail minimal work on your part.

1. Go to the Manage tab and select Categories
2. Select the category that all your monsters you want to migrate are based upon
3. Click the Options button next to that category and duplicate it, creating a temporary new category with an alternate name
3. Save the change
4. Select the category that all your monsters are based upon again
5. Click on the Options button at the top (next to the Save button)
6. Select the "Move All Topics to Category" option and move them all to the new category you just created
7. From the same menu, select the "Move To" option and change the new category you created to be an Articles category
8. Save the change
9. Select the Move All Topics to Category" option again, moving them to the category you want them to belong to on the Articles side
10. Delete the temporary category you created to orchestrate all this

All your monster topics should now belong to the correct category on the Articles side of the fence.

Hope this helps!
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GThiel
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Old February 26th, 2016, 04:26 PM
Quote:
Originally Posted by rob View Post
The following process should get you sorted out. Is it ideal and obvious? Nope. But it should work well and entail minimal work on your part.

1. Go to the Manage tab and select Categories
2. Select the category that all your monsters you want to migrate are based upon
3. Click the Options button next to that category and duplicate it, creating a temporary new category with an alternate name
3. Save the change
4. Select the category that all your monsters are based upon again
5. Click on the Options button at the top (next to the Save button)
6. Select the "Move All Topics to Category" option and move them all to the new category you just created
7. From the same menu, select the "Move To" option and change the new category you created to be an Articles category
8. Save the change
9. Select the Move All Topics to Category" option again, moving them to the category you want them to belong to on the Articles side
10. Delete the temporary category you created to orchestrate all this

All your monster topics should now belong to the correct category on the Articles side of the fence.

Hope this helps!
Thank you Rob for trying to help .. .. .. Monsters were created in a group category of "Other List". So I started working thru your list, got to step 6 and moved all to the new category "Monster List". tried step 7 and got following
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Parody
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Join Date: Jan 2013
Location: Rochester, MN
Posts: 1,517

Old February 26th, 2016, 04:59 PM
If any of your to-be-changed Topics contain or are contained by other Topics (so they form a hierarchy in the Navigation Pane) you need to undo the containment so all of your to-be-changed ones are listed at the top level with no child Topics.

I'd give full instructions but I'm not at a computer right now. Sorry.


Last edited by Parody; February 26th, 2016 at 05:04 PM.
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rob
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Old February 26th, 2016, 05:20 PM
As @Parody said, it sounds like you have some or all of your monsters either contained by or containing other topics that are NOT monsters. When you migrate everything across, all the topics you want to migrate CANNOT have tendrils tying them to the topic hierarchy shown in the nav pane on the left. They must all be top-level topics with no children other than topics of the same category.

For the best way you proceed from here, you really need to give us lots more detail about the topics and categories you've currently been using, including what your topic hierarchy looks like. Only then can we provide you with sound advice on how best to proceed from here. Without that info, we're stuck making wild guesses and gross assumptions that are likely to be wrong.
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kbs666
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Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690

Old February 26th, 2016, 05:31 PM
Why does the program view topics and articles as different? I appreciate the separate domains but fundamentally aren't topics and articles the same thing?
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MNBlockHead
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Location: Twin Cities Area, MN, USA
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Old February 26th, 2016, 08:18 PM
Quote:
Originally Posted by kbs666 View Post
Why does the program view topics and articles as different? I appreciate the separate domains but fundamentally aren't topics and articles the same thing?
This.

Really doesn't seem necessary and just makes things more complex. Does it have something to do with how the Content Market will work? E.g., if you buy rules they will be in mechanics, making it easier to move the rules and just the rules into multiple realms?

RW Project: Dungeons & Dragons 5th edition homebrew world
Other Tools: CampaignCartographer, Cityographer, Dungeonographer, Evernote
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