Senior Member
Join Date: Oct 2011
Posts: 118
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#41 |
Senior Member
Join Date: Sep 2012
Location: Ottawa, Canada
Posts: 781
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They just re-ordered the goals!!!
https://www.kickstarter.com/projects...tabletop/posts Shadow casting is probably the bigger of the goals and the one most wanted to see, so they listened even putting it ahead of the multi screen/touch which is what Mesa Mundi wants for their hardware tie ins. Very nice to see them listen to what people wanted most. Down side is Unilimited Campaigns got the boot two goals up, I was really looking to that one, but I understand the change. they are on track to come very close to that goal anyway. |
#42 |
Senior Member
Join Date: Dec 2011
Location: NJ, USA
Posts: 130
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nice. glad that they answered your question about RW integration, as my first worry was that would be pushed out due to the reordering. Glad to see it's a priority regardless.
------------------------------------- "...You're going to backstab him with a ballista?" |
#43 |
Senior Member
Join Date: Jan 2012
Posts: 1,147
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@Jaynay27: Arrgh, stop talking sense! I need to just get over it. Every dollar gets me closer to RW integration.
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#44 |
Senior Member
Join Date: Jan 2013
Location: Rochester, MN
Posts: 1,517
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Quote:
(Checks Kickstarter.) I guess there's two, as I've bought into Bones I and II. There's plenty of RPG book projects where I've bought PDF collections for much less than $100, and I'd call those decent. Last edited by Parody; August 26th, 2014 at 03:13 PM. |
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#45 |
Senior Member
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I'm a bit miffed that multi-touch as a stretch goal. Seriously, now many people does this affect, I suspect barely a handful of people will be able to afford or even want their screen.
BoomerET Castles & Crusades Ruleset for Hero Lab Hero Lab (5E D&D) -> Fantasy Grounds Character Converter |
#46 |
Senior Member
Join Date: Jan 2013
Location: Rochester, MN
Posts: 1,517
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Obviously it'll be more if their app supports multi-touch. :)
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#47 |
Senior Member
Join Date: Jan 2012
Posts: 1,147
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Multi-touch may not be needed by many today. But as Windows 8.1/9/whatever rolls on, methinks it will become more common. And after they implement for tablets, it'll definitely be useful.
When I replace my 20" monitor for my game table, I'm thinking of a touch screen. Maybe I can get rid of the player mouse.... |
#48 |
Senior Member
Join Date: Oct 2011
Posts: 118
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Quote:
'Decent' probably wasn't the right word to use because the pdf content is the same....hmmm, not sure what word would fit actually Projects like Rappan Athuk & Rise of the Drow (and the NWOD stuff) make it hard to go digial only - I just love the physical products. And the Bones, Oh, the bones (But our whole group went in on that, so it was only $55 each). But that's all my choice I guess...with RW and D20pro breaking new grounds in terms of digital content and distribution, PDFs might be more attractive to me to avoid breaking the bank. Not ragging on KS or anything either - I don't mind the crowd-funding model at all (and I think it is particularly good for encouraging smaller companies to produce products for niche markets, like RPGs). Last edited by Jaynay27; August 26th, 2014 at 11:24 PM. |
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#49 |
Senior Member
Join Date: Sep 2012
Location: Ottawa, Canada
Posts: 781
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Quote:
Also think beyond VTT for RPGs, the unlimited rules engine would allow a company to sell their board game on the D20Pro market place, again for tourneys, events, having touch enabled screen(s) would be useful. Their thinking and planning bigger and beyond the simple VTT for D&D and/or PF. |
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#50 |
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