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Would you like to save big on your phone bill -- and keep on saving more each month? Join beMANY! Our huge buying group gives you Long Distance rates which fall monthly, plus an extra $60 in FREE calls! http://click.egroups.com/1/2567/3/_/36190/_/960891990/ ------------------------------------------------------------------------ To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com ------------------------------------------------------------------------ There are 6 messages in this issue. Topics in this digest: 1. Downlading datafiles From: cozbravo@prodigy.net 2. Re: Downlading datafiles From: "Prankster" <prankster@bauhaus2.f9.co.uk> 3. Re: Downlading datafiles From: "Matthew Lawrence" <genesis716@mindspring.com> 4. Re: Downlading datafiles From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org> 5. Re: Some Complex Augmentation File ?s From: hunton@hotmail.com 6. From: "The Novy Family" <fpnovy@uswest.net> __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 1 Date: Mon, 12 Jun 2000 16:25:11 -0000 From: cozbravo@prodigy.net Subject: Downlading datafiles I have just downloaded and registered Army Builder, but I am having some problems downloading the datafiles. Bear in mind I am pretty new to this and I know the problem is my lack of knowledge. Once i have the file downloaded I unzip it and the individual parts show up as .40k instead of .ab, so I do not know how to finish the process from here. Any help that anyone can offer me will be greatly appreciated. Thanks Heath Hoffman __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 2 Date: Mon, 12 Jun 2000 18:26:02 +0100 From: "Prankster" <prankster@bauhaus2.f9.co.uk> Subject: Re: Downlading datafiles > I have just downloaded and registered Army Builder, but I am having > some problems downloading the datafiles. Bear in mind I am pretty > new to this and I know the problem is my lack of knowledge. Once i > have the file downloaded I unzip it and the individual parts show up > as .40k instead of .ab, so I do not know how to finish the process > from here. Any help that anyone can offer me will be greatly > appreciated. Thanks > > Heath Hoffman > If you go to the directory where you installed AB there should be a folder caled data, simply place the files in there and it will work. TTFN -Prankster "Imagination rules the world" Prankster@bauhaus2.f9.co.uk http://www.bauhaus2.f9.co.uk ICQ: 40049033 __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 3 Date: Mon, 12 Jun 2000 15:55:08 -0400 From: "Matthew Lawrence" <genesis716@mindspring.com> Subject: Re: Downlading datafiles Don't unzip the datafiles. Just import the .ZIP file and everything will load fine. Game on... Genesis __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 4 Date: Mon, 12 Jun 2000 21:08:53 +0100 From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org> Subject: Re: Downlading datafiles One fine day in the middle of the night, cozbravo@prodigy.net got up to write: >I have just downloaded and registered Army Builder, but I am having >some problems downloading the datafiles. Bear in mind I am pretty >new to this and I know the problem is my lack of knowledge. Once i >have the file downloaded I unzip it and the individual parts show up >as .40k instead of .ab, so I do not know how to finish the process >from here. Any help that anyone can offer me will be greatly >appreciated. Thanks Don't unzip it... just import it into AB with the 'Import Files' option. Check the help menus for more detail. -- 'Not Colin' McAlister - License to Skrill Email: demandred@skrill.org | Visit http://www.skrill.org/ today! -----------------------------+------------------------------------ "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 5 Date: Mon, 12 Jun 2000 20:48:36 -0000 From: hunton@hotmail.com Subject: Re: Some Complex Augmentation File ?s Boy, my computer didn't confirm that this was sent, so I have to try to retype it... > I'm trying to set the allies value to 0% for my campaign rules. Augmentation: Race=bs Attributes: xbrk:"Campaign"="Lord@?,Ret@?,Ally@0"-mode=pgc I get a "data field invalid" error. So I changed the Ally@0 to Ally@0-0 and it saved fine, but didn't make a difference when I tried to set up an army list for the Beastmen (race bs) - it still allowed Allies. I also need to add the Cstm composition group at 0-25, and it doesn't seem to want to put it into effect. Is there someplace that I'm missing where the user chooses not only the mode (pgc), but also a scenario (Campaign)? Thanks for all your help - I'm actually really close now, just need to spend lots of time (to add the debmounts option to every character from every race - thanks for that idea, btw, it saves so much not to have to type like 10 mounts each time!) doing the tedious stuff. Well, once I figure out this composition rule stuff! Need to change Ally to 0, add Cstm@0-25, and make Mach 0-25 for all races, and I'll be set. Debbie Debbie __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 6 Date: Mon, 12 Jun 2000 19:01:24 -0600 From: "The Novy Family" <fpnovy@uswest.net> Subject: Fred Novy Denver CO __________________________________________________ ______________________ __________________________________________________ ______________________ |
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