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wdmartin
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Join Date: May 2013
Posts: 240

Old May 31st, 2014, 01:34 PM
I have been hard at work on a set of adjustments for Wild Shape. I have completed all 96 of the valid forms from the 3.5 System Reference Document. The complete list is:

=== Valid Forms from the SRD ===
  • 5th - small and medium animals
    • Baboon
    • Badger
    • Badger, Dire
    • Bear, Black
    • Boar
    • Cheetah
    • Crocodile
    • Dog
    • Dog, Riding
    • Donkey
    • Eagle
    • Hyena
    • Leopard
    • Lizard, Monitor
    • Octopus
    • Pony
    • Pony, War
    • Porpoise
    • Rat, Dire
    • Shark, Medium
    • Snake, Constrictor, Medium
    • Snake, Small Viper
    • Snake, Medium Viper
    • Squid
    • Wolf
    • Wolverine
  • 8th - large animals
    • Ape
    • Ape, Dire
    • Bat, Dire
    • Bear, Brown
    • Bear, Polar
    • Boar, Dire
    • Bison
    • Camel
    • Horse
    • Lion
    • Lion, Dire
    • Manta Ray
    • Mule
    • Octopus, Giant
    • Rhinocerous
    • Shark, Large
    • Snake, Large Viper
    • Tiger
    • Wolf, Dire
    • Wolverine, Dire
  • 11th - tiny animals
    • Cat
    • Hawk
    • Lizard
    • Monkey
    • Owl
    • Rat
    • Raven
    • Snake, Tiny Viper
    • Weasel
  • 12th - tiny-large plants, dire bear
    • Bear, Dire
    • medium plants
      • Fungus, Violet
      • Fungus, Shrieker
      • Phantom Fungus
    • large plants
      • Assassin Vine
      • Shambling Mound
  • 15th - huge animals and plants
    • huge animals
      • Crocodile, Giant
      • Elephant
      • Shark, Huge
      • Snake, Constrictor, Giant
      • Snake, Huge Viper
      • Squid, Giant
      • Orca
    • huge plants
      • Tendriculos
      • Treant
  • 16th - small-large elementals, dire tiger
  • Tiger, Dire
    • Belker
    • Invisible Stalker
    • Magmin
    • Thoqqua
    • Air Elemental, Small
    • Air Elemental, Medium
    • Air Elemental, Large
    • Earth Elemental, Small
    • Earth Elemental, Medium
    • Earth Elemental, Large
    • Fire Elemental, Small
    • Fire Elemental, Medium
    • Fire Elemental, Large
    • Water Elemental, Small
    • Water Elemental, Medium
    • Water Elemental, Large
  • 18th - dire shark
    • Shark, Dire
  • 20th - huge elementals
    • Air Elemental, Huge
    • Earth Elemental, Huge
    • Fire Elemental, Huge
    • Water Elemental, Huge

Dependencies

I have the community repository enabled. I don't think I used anything from it, but I could be wrong. So this SHOULD work with a stock 3.5 Hero Lab. If it doesn't, please let me know.

Future Plans

I don't have any plans to add additional forms at this time. If there is a form you want from somewhere outside the SRD, take a look at the code and adjust to suit your needs.

Hope this helps somebody out. It's certainly going to make my life easier considering the absolutely freakish tendency of brand new players to insist on a druid for their first character no matter how strongly I warn them that it's super-complicated to run a druid.
Attached Files
File Type: email 3.5-srd-wild-shape-adjustments.user (231.7 KB, 15 views)

Last edited by wdmartin; June 4th, 2014 at 06:34 PM.
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Sendric
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Join Date: Jul 2010
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Old May 31st, 2014, 05:13 PM
Thanks, wdmartin. Can I assume you'd be ok with me adding this to the community set?
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wdmartin
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Join Date: May 2013
Posts: 240

Old May 31st, 2014, 08:07 PM
Absolutely, but hold off till I get the rake ability worked out and some testing done.
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Sendric
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Old June 1st, 2014, 03:47 AM
Sure thing. If you get stuck, let me know. I would be happy to take a look at it.
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wdmartin
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Join Date: May 2013
Posts: 240

Old June 4th, 2014, 06:38 PM
Okay, I think it's ready. Changelog:

- Added Rake to everything that gets it. This turned out not to need scripting after all (I think). At any rate it seems to work.

- Added the Dire animals in, which I had initially forgotten. Up to 96 forms now.

- Added some file_info metadata.

I haven't tested everything 100%, but as far as I can tell, it seems to work.

Lastly, I don't know how to make the file something that can be enabled/disabled from the hero configuration dialog. Is that something that will happen as part of rolling it into the community packages, or do I need to do something?

I've updated the file attached to the first post, so if you downloaded it before, grab a fresh copy now.
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Sendric
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Old June 5th, 2014, 12:44 PM
Quote:
Originally Posted by wdmartin View Post
Okay, I think it's ready. Changelog:

- Added Rake to everything that gets it. This turned out not to need scripting after all (I think). At any rate it seems to work.

- Added the Dire animals in, which I had initially forgotten. Up to 96 forms now.

- Added some file_info metadata.

I haven't tested everything 100%, but as far as I can tell, it seems to work.

Lastly, I don't know how to make the file something that can be enabled/disabled from the hero configuration dialog. Is that something that will happen as part of rolling it into the community packages, or do I need to do something?

I've updated the file attached to the first post, so if you downloaded it before, grab a fresh copy now.
Thanks. I'll grab it for the release. I can add a source so they can be disabled if you want.
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wdmartin
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Join Date: May 2013
Posts: 240

Old June 5th, 2014, 02:00 PM
The Pathfinder wild shape adjustments can be turned on and off, so I think it makes sense for the 3.5 adjustments as well. Consistency of user interface is important.
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Sendric
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Old June 11th, 2014, 07:46 AM
Ok, I've added this file to the release, and created a source for it to be turned off and on. It should be noted that for the community set, I have renamed the file to:

Custom - Wild Shape Adjustments

Anyone who has the attached file above will have a conflict once they download the new release. They should delete the one above when that happens (or at least move it out of the data folder).
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wdmartin
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Old June 13th, 2014, 01:35 PM
Awesome. Hope people find this useful.
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