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TCArknight
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Join Date: Jan 2007
Posts: 870

Old January 5th, 2018, 04:05 PM
Ok, I'm trying to figure out if this is possible so I don't have to make multiple versions of the same Ability.

The system I'm working on has a selectable ability (like a Feat or Edge) which exist in 1 of 4 'Levels' which cost a number of character points equal to their Level. Most of these are only selectable once. However, some are 'Leveled' and exist for all levels.

each ability is tagged with Level.1, Level.2, Level.3 or Level.4. The previous level has to be bought before the upper level.

If I select Leveled ability A as a Level 1, I would love to see Ability A then available as a Level 2 ability while retaining the Level 1 as picked.

Thoughts?

Working on -
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Mathias
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Join Date: May 2005
Posts: 12,073

Old January 5th, 2018, 04:38 PM
Isn't it simpler to just make 4 copies of the ability, each at a specific level, and with an exprreq to require the last one?

If not, what's stopping you from just making the ability non-unique, with a maxlimit of 4, and leave it up to the user to set the right level? (write an eval rule to complain if there's more than one copy of the same thing at the same level)
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