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Joe
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Join Date: Apr 2013
Posts: 374

Old January 11th, 2018, 01:14 PM
Quote:
Originally Posted by Ian View Post
Active use of a high-level character (mucking with conditions, changing equipment around, toggling resource pools, etc) is about 8 MB/hour currently, based on our rough internal testing. Low-level characters or other systems where different parts of the character interact less (for example, M&M doesn't have much that broadly changes character traits in play outside of conditions) would have less data usage.

Any "idle" time (using it as a reference, or the purely client-side capabilities like dice rolling) is near-zero data usage, since it just has an occasional background 'ping' to know it's still connected to the server.
It's important to note that "active use" literally refers to you fiddling with your character non-stop for an entire hour straight. That's really uncommon in an actual RPG situation, as you'll have lots of downtime where you aren't actively making changes. See my earlier post in this thread.
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