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CapedCrusader
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Join Date: Aug 2009
Posts: 1,550

Old May 24th, 2017, 11:47 AM
OK, folks, I'm running into a little snag, and I wanted to get user opinions.

The Occupations come with a bit that's causing issues. It's the Bonus Credits for each Advance. If I program these into the Advances, they have to happen once when the Advance is taken, and not reset every time something changes on the character. Also, if a user is one who likes to change their mind and take a different Advance (even perhaps do this several times), then there's the issue of having to remove what the previous Advance added. And some of these contain random elements, so returning to the previous value gets interesting.

So, my question is: Is this something that we need to cover in Hero Lab, or is it acceptable to handle that manually with Journal entries?

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Currently In Development: Savage Pathfinder, SWADE Fantasy Companion
Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion
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Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
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salcor
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Join Date: Sep 2009
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Old May 24th, 2017, 12:50 PM
CapedCrusader,

I would say that manually with journal entries is acceptable. No need to complicate the code further.

Salcor
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Paragon
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Old May 24th, 2017, 02:20 PM
Yeah. Probably a good idea to make it clear in the Occupations entry that they'll have to do it manually, though.
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dartnet
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Old May 24th, 2017, 03:45 PM
Journal that way if some one changes there occupation there is no weirdness.
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Thorneldrich
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Old May 25th, 2017, 04:18 PM
I'll vote for the Journal Entry method as well. (for whatever its worth)
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Gelfarin
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Old May 26th, 2017, 07:39 AM
I too would say use the journal entry. We don't want to do that with too many things, but I think for this it's probably best.
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