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Location: Chicago, IL (USA)
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Quote:
I want to do some reading and testing to make sure what I built so far work correctly for both "Tiers" PCs/NPCs and "Ranks" monsters. I have learned that once I release a data package somethings can't be changed or I end up breaking gamers .por files which would be really bad. So my goal is to get Phase 1 out this week actually maybe with templates but most likely no templates but the framework to work with Ranks will be in place. So crossing my fingers that its a slow work week, as many will be on vaca, so that I can get more time to finish this up. But really I am really really close and I know the playtest is very short so want this out ASAP so people can use it...... Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#11 |
Junior Member
Join Date: Aug 2012
Posts: 15
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I would just like to say, YOU ROCK!!!
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#12 |
Senior Member
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Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Ahhh shucks... Thanks!
I have been doing some testing and have things working pretty good. I have the new Mythic Subtype in and fully coding and working. With a very simple Mythic template that applies the Mythic subtype to any creature then. I have the XP problem fixed so that the with 3 levels and 2 tiers HL considers you a level 3 character for XP. It will also consider you level 3 now for the purpose of getting your ability points. So again with 3 levels and 2 tiers it will say new ability point in one level. Thats good as it was one of my issues. I have a validation error showing now if you pick a feat from the Feat tabs. I had to create my own validation rule for checking skill ranks as if you have 3 levels and 2 tiers HL would let you put in 5 ranks into a skill. Which is wrong so I have a new validation error throwing for this now. So looking real good for next day or so to release.... Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. Last edited by ShadowChemosh; November 19th, 2012 at 09:08 PM. |
#13 |
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Location: Chicago, IL (USA)
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Update 11/22/2012
I have a few different people testing right now and we are squashing little bugs all over. So looking really good for a release in a couple of days most likely before the weekend. Another teaser. This time a mythic dire bear stat block: Big Bad Dire Bear CR 10/MR 3 XP 9600 Bear, Dire N Large Animal (mythic) Init +5; Senses low-light vision, scent; Perception +12 -------------------- Defense -------------------- AC 21, touch 10, flat-footed 20 (+1 Dex, -1 size, +11 natural) hp 119 (10d8+50) Fort +12 (+4 vs. suffocation or hot or cold environments), Ref +8, Will +6 DR 5/epic -------------------- Offense -------------------- Speed 40 ft. Melee Bite (Bear, Dire) +14 (1d8+8/x2) and . . Claw x2 (Bear, Dire) +14 x2 (1d6+8 plus grab/x2) Space 10 ft.; Reach 5 ft. Special Attacks grab -------------------- Statistics -------------------- Str 27, Dex 13, Con 21, Int 2, Wis 12, Cha 10 Base Atk +7; CMB +16 (+20 Grappling); CMD 27 (31 vs. Trip) Feats Dual Focus (m) (Strength), Endurance, Improved Initiative, Iron Will, Iron Will (m), Run, Skill Focus (Perception) Skills Acrobatics +1 (+5 to jump with a running start, +5 jump), Fly -1, Perception +12, Stealth -3, Swim +20 (+24 vs. exhaustion) Languages SQ mythic power 1d6 Other Gear -------------------- Special Abilities -------------------- Damage Reduction (5/epic) You have Damage Reduction against all except Epic attacks (weapons with a +6 bonus). Dual Focus (m) (Strength) Use a 2nd ability score to power your mythic abilities. Endurance +4 to a variety of skill checks. Sleep in L/M armor with no fatigue. Grab (Large) (Ex) You can start a grapple as a free action if you hit with the designated weapon. Iron Will (m) Roll 2x saves vs non-mythic sources. Low-Light Vision See twice as far as a human in low light, distinguishing color and detail. Mythic Power 1d6 Use Mythic Powers 11/day with a die size of 1d6. Run You run faster than normal. Scent (Ex) Detect opponents within 15+ feet by sense of smell. Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. Last edited by ShadowChemosh; November 22nd, 2012 at 12:27 AM. |
#14 |
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speedy the Dire Rat (Agile Template) CR 2/MR1
XP 600 Rat, Dire N Small Animal Init +26; Senses low-light vision, scent; Perception +3 -------------------- Defense -------------------- AC 19, touch 19, flat-footed 11 (+6 Dex, +1 size, +2 dodge) hp 15 (1d8+3) Fort +5, Ref +8, Will +0 Defensive Abilities evasion -------------------- Offense -------------------- Speed 70 ft., climbing (40 feet), swimming (40 feet) Melee Bite (Rat, Dire) +3 (1d4+3/x2) Special Attacks dual initiative, filth fever (disease) (dc 13) -------------------- Statistics -------------------- Str 14, Dex 22, Con 16, Int 4, Wis 11, Cha 4 Base Atk +0; CMB +1; CMD 19 (23 vs. Trip) Feats Skill Focus (Perception) Skills Acrobatics +6 (+22 jump), Climb +14, Fly +8, Perception +3, Stealth +14, Swim +14 Languages Other Gear -------------------- Special Abilities -------------------- Climbing (40 feet) You have a Climb speed. Dual Initiative The creature acts twice each round, once on its initiative count and again at its initiative count - 20, this still counts as only one round for durations and other effects. Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead. Filth Fever (Disease) (DC 13) (Ex) Bite—injury; save Fort; onset 1d3 days; frequency 1/day; effect 1d3 Dex damage and 1d3 Con damage; cure 2 consecutive saves. The save DC is Constitution-based. Low-Light Vision See twice as far as a human in low light, distinguishing color and detail. Scent (Ex) Detect opponents within 15+ feet by sense of smell. Swimming (40 feet) You have a Swim speed. Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#15 |
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And its OUT!!!! See that post for full details.
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#16 |
Senior Member
Join Date: Dec 2010
Location: Virginia, USA
Posts: 335
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Selected the Dual Path. Is it setup to allow the character to select another Mythic Path?
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#17 |
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Location: Chicago, IL (USA)
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Yes it is but I can't suppress HL's warning about taking a Archetype past tier 1. But simply add the path and you will get no warnings after its added to your character.
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#18 |
Senior Member
Join Date: Jan 2011
Location: Quebec, QC, Canada
Posts: 464
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Is there a way to tell HL to throw a flag if you haven't selected a Path (ie an Archetype) at MT 1? I had no clue as to where to select a Path until I came back to this thread and found the answer.
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#19 |
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Actually yes their is a way I think. That is a good suggestion and I will try and add that for the next release. Sometimes when you design stuff you end up too close and don't see issues like this.
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#20 |
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