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evilash
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Join Date: Sep 2009
Posts: 55

Old April 13th, 2011, 10:00 PM
Paladins with the Warrior of Holy Light archetype (APG) get the ability to cure ability damage with their Power of Faith ability at level 8. However, HL states that the ability restores 1d6 points, when it only restores 1d4 as lesser restoration.
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Zann Greyfalcon
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Join Date: Mar 2011
Posts: 2

Old April 14th, 2011, 02:51 PM
Thank you ShadowChemosh, I will await the correction
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unforgivn
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Join Date: Dec 2010
Posts: 62

Old April 14th, 2011, 06:11 PM
Several Bardic Performance abilities set their abValue variables with "=" instead of "+=" which makes it difficult to modify these values cleanly for homebrew or 3.5 converted entries.
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chava
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Join Date: Jan 2011
Location: Honolulu
Posts: 250

Old April 15th, 2011, 12:18 AM
Did a quick search and didn't see this one:

Oracle's with the Haunted curse gets Telekinesis as a known spell at level 5, should be level 10.
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Yaourth
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Join Date: Mar 2010
Posts: 17

Old April 15th, 2011, 08:35 AM
Few bugs on 5.0

- After lvl2, the DEX bonus seems be used instead of WIS bonus for the ranged attack of the Zen Archer (Monk Archetype).

- The Furious Focus feat doesn't work when Power Attack is checked in In Play Tab.

- I think the Overhand Chop feat is bugged for the Two Hand Fighter after lvl 3 : no damage bonus.
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Leonal
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Join Date: Nov 2009
Posts: 80

Old April 15th, 2011, 06:11 PM
If you create a wizard you can select Hungry Pit (APG) as both a 5th and 6th level spell when adding spells to your spell book. It should be 5th level only (unless there's some ruling I'm not aware of).
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quixoticparadigm
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Join Date: Oct 2010
Posts: 38

Old April 18th, 2011, 05:39 AM
Nevermind

Last edited by quixoticparadigm; April 18th, 2011 at 05:42 AM.
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egg_green
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Join Date: Aug 2007
Posts: 103

Old April 18th, 2011, 08:29 AM
This is less of a bug and more just missing functionality, but the Shielded Fighter archetype's "Active Defense" ability is not being calculated. That ability says that the fighter gains a bonus to AC when fighting defensively, using Combat Expertise, or using Total Defense. However, the AC bonus does not appear when I choose Fight Defensively or Total Defense from the Conditions tab.

Thanks!
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CloudX9
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Join Date: May 2010
Posts: 8

Old April 18th, 2011, 10:35 AM
I was making a character that has greater fortification on his armor. Greater Fortification according to the Book, is supposed to be 75% miss chance on Critical attacks and Sneak attacks. Hero-labs is stating that you are immune to crits and sneak attacks. For now it is only a small error, but it would be great to have it changed.
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Leonal
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Join Date: Nov 2009
Posts: 80

Old April 18th, 2011, 10:48 AM
@ CloudX9: Not exacty miss chance as the regular attack is still in effect, but that may have been what you meant.

Quote:
Fortification: This suit of armor or shield produces a magical force that protects vital areas of the wearer more effectively. When a critical hit or sneak attack is scored on the wearer, there is a chance that the critical hit or sneak attack is negated and damage is instead rolled normally.
Leonal is offline   #90 Reply With Quote
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