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Join Date: Feb 2013
Posts: 321

Old October 12th, 2017, 05:10 PM
I need to find a way to check if the Hero is proficient with current equipped armor and, if they are, find the equipped armor's check penalty. 1.5 times that penalty will be added to the Hero's Swim check (effectively, you only have half the armor's acp to swim checks instead of double). What would the scripting look like for this?
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