Senior Member
Join Date: Mar 2011
Location: USA
Posts: 383
|
Hey, I am trying to make a new material for weapons. I thought I had it figured out but now I am getting an error. The material adds +1 to hit and damage but that isn't a magical property or enhancement bonus. It should stack with everything. I took the code from another ablity and copied the phase and priority
Code:
Phase Post-level (users) Priority 1100 container.parent.field[wDamBonus].value += 1 container.parent.field[wAttBonus].value += 1 Code:
Phase Post-Attributes (Users) Priority 5000 Index 1 field[wMaxStr].value = hero.child[aSTR].field[aModBonus].value Phase Post-level (users) Priority 1100 Index 2 container.parent.field[wDamBonus].value += 1 container.parent.field[wAttBonus].value += 1 |
#1 |
|
|