Junior Member
Join Date: Dec 2008
Posts: 19
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It would be nice to be able to be able to create NPCs, Traps, and Monsters with Hero Lab. Setting up encounters and skill challenges would also be handy.
Oops, I guess you can enter NPCs and Monsters, I don't know how I managed to miss that before... It would be nice to be able to apply templates though. Last edited by Alric; March 28th, 2011 at 08:10 PM. |
#1 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Where are templates listed? I don't think they're included in the D&D compendium, so that may not be something we can include at this point.
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#2 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2011
Location: Nowhere, Virginia
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The monsters I can say for certain ARE in the compendium under creatures... if HL could get those, I'd be able to run everything through the tactical console which would be awesome.
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#3 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Monsters are definitely on our to-do list, but they'll be a big chunk of work to implement well, so they haven't made it off the drawing board yet. We definitely want to include them in a future update.
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#4 |
Junior Member
Join Date: Dec 2008
Posts: 19
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Quote:
The templates are in the "Customizing Monsters" section of the Dungeon Master Guide (pg 175), as well as more in the Dungeon Master Guide 2 (pg 124). It would be nice if the monsters/npcs could access the regular character powers, rather than having to enter them in by hand. |
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#5 |
Senior Member
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#6 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2011
Location: Nowhere, Virginia
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Templates do not appear in the compendium, however, the Traps and Creatures are already included there. The templates are in the Dungeon Master Guide books.
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#7 |
Junior Member
Join Date: Dec 2008
Posts: 19
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The templates aren't too complicated, perhaps you could just create the GUI and we could input (and save) the templates ourselves.
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#8 |
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