Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - D&D 5th Edition SRD

Notices

Reply
 
Thread Tools Display Modes
Cynder
Junior Member
 
Join Date: Jan 2017
Posts: 15

Old May 26th, 2018, 06:32 PM
hay all

i hope this is an "easy" one

just looking for a way to make a custom category for the "custom" shit i make thats not SRD approved..

so, its got like:

simple melee
simple ranged
material melee
"CUSTOM" weapons

so i can stick all my custom stuff in one place.

thanks
Cynder is offline   #1 Reply With Quote
Cynder
Junior Member
 
Join Date: Jan 2017
Posts: 15

Old May 29th, 2018, 11:23 PM
Bump!
Cynder is offline   #2 Reply With Quote
daplunk
Senior Member
 
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294

Old May 30th, 2018, 12:56 AM
You can create Gear Types.

Editor > Equipment > Gear Types

But the examples you have provided are not for gear types. You have provided examples of Gear Proficiency. I don't think you can modify these (although i'm probably wrong) as they are rule specific and not really designed for categorising gear.

Realm Works - Community Links
Realm Work and Hero Lab Videos
Ream Works Facebook User Group
CC3+ Facebook User Group

D&D 5e Community Pack - Contributor
General Hero Lab Support & Community Resources
D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base

Obsidian
Obsidian TTRPG Tutorials
daplunk is offline   #3 Reply With Quote
dungeonguru
Senior Member
 
Join Date: May 2016
Posts: 608

Old May 30th, 2018, 05:40 AM
Generally speaking, you *might* be able to do something on the weapons tab to create a new header but I'm not sure what Category/Tag combo would control how you put an item into that group.

You can go to the editor - weapons tab and copy "Simple Melee Weapons" and give it a new title and ID for a "Custom Melee Weapons" group.

I *think* it just keys off of Proficiency and Category tags only - I haven't seen where you can dynamically create a weapon category tag, this might be something that can't be created. Any weapon you create that matches the proficiency and category tags of the header you created get put under the new header though....
dungeonguru is offline   #4 Reply With Quote
daplunk
Senior Member
 
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294

Old May 30th, 2018, 04:26 PM
If you want to create a category heading within the Weapons window and collect all your custom weapons within that. That i know how to do. Can provide instructions tonight. It's basically what Dungeon is speaking about above.

Realm Works - Community Links
Realm Work and Hero Lab Videos
Ream Works Facebook User Group
CC3+ Facebook User Group

D&D 5e Community Pack - Contributor
General Hero Lab Support & Community Resources
D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base

Obsidian
Obsidian TTRPG Tutorials
daplunk is offline   #5 Reply With Quote
Cynder
Junior Member
 
Join Date: Jan 2017
Posts: 15

Old May 30th, 2018, 06:01 PM
i would like that, i tried what he said above and it didn't quite work, it actually overrode the simple weapon header >.< no idea HOW i managed that but it happened... so i did something wrong.
Cynder is offline   #6 Reply With Quote
daplunk
Senior Member
 
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294

Old May 31st, 2018, 06:45 AM
To create the category.

Hero Lab Editor > Equipment > Gear Type

Create something in here. You need to add a name, unique ID and set your source. Then on the right you need to click the 'Show Only' check box. That will turn it into a non-selectable category.

You are now ready to make your weapons or whatever.

Hero Lab Editor > Equipment > Wondrous

Create it like you do normally. But add a new Tag.

Group ID: GearType
TagID: Unique ID of Gear Type you made above.

This will list the item under the GearType.

Realm Works - Community Links
Realm Work and Hero Lab Videos
Ream Works Facebook User Group
CC3+ Facebook User Group

D&D 5e Community Pack - Contributor
General Hero Lab Support & Community Resources
D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base

Obsidian
Obsidian TTRPG Tutorials
daplunk is offline   #7 Reply With Quote
ShadowChemosh
Senior Member
Volunteer Data File Contributor
 
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729

Old May 31st, 2018, 10:46 AM
The weapon categories (ie simple, martial, special) are defined in the skeletal files and can not be added to by users. Sorry!

Just FYI daplunk as soon as you add GearType.? tag to a weapon it causes the weapon to not appear on the Weapons tab at all. I just tested to confirm and even tried the system gear type of GearType.gtWeapon and got the same result. (which is strange cause once a weapon becomes a Pick it gets the tag GearType.gtWeapon added)

@Cynder what your asking for should be done using Sources in HL. This allows you to source mark your "custom" weapons to your groups houserules. In example make up a new source called "Cynder Houserules". Then your players can simply search in the Weapons tab with "Cynder" to find all your custom weapons.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
ShadowChemosh is offline   #8 Reply With Quote
daplunk
Senior Member
 
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294

Old May 31st, 2018, 01:57 PM
Hmm I have this working on Wondrous items. I'll test tonight with a weapon and see if I can replicate.

Realm Works - Community Links
Realm Work and Hero Lab Videos
Ream Works Facebook User Group
CC3+ Facebook User Group

D&D 5e Community Pack - Contributor
General Hero Lab Support & Community Resources
D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base

Obsidian
Obsidian TTRPG Tutorials
daplunk is offline   #9 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 01:17 AM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.