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Junior Member
Join Date: Apr 2009
Posts: 1
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First off, great program.
now down to business. Trip power has gives you the choice of 'selective' power feat rather than 'Selective Attack' Extra [gives validation error] which it should be since it requires a Str or Dex check (and is what is in Ultimate Power book). Thanx |
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Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Thanks, this slipped through the cracks because it doesn't really have a saving throw like other powers. I'll get it corrected in the next version.
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Senior Member
Volunteer Data File Contributor
Join Date: Feb 2009
Location: Virginia
Posts: 364
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Afraid I've found another one that has slipped through the cracks. :-( Vehicles and Headquarters are showing up on the PDF & regular printout with the words "Power Points Spent" when it should be "Equipment Points Spent"
My GM & fellow players love the product. Even got some to sign on to the idea of using Hero Lab for our 3.5 D&D game. When are you going to make a module for SAGA Edition Star Wars? ;-) |
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Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Thanks, I'll try to get the "Power Points Spent" thing fixed.
![]() Unfortunately, data files for Star Wars are probably not feasible; to do them, we'd need to get a license from LucasArts, which would not be easy to do unless we put 5 figures down on the table... |
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Junior Member
Join Date: May 2009
Posts: 2
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I love this program. My Gaming group loves this program. Well all love this program. Know that I have gotten that out of the system, some issues that we have found.
1) When changing character sheets into PDF format output, the pictures that we have imported to the sheet goes gray and pixulated. 2) The Density power adds super-strength, but does not let you attach extra like shockwave or thunderclap like the actual power. 3) If you make equipment and want to store it temporally in your HQ there is no way to bring it back out to your character. It incorporates it into the HQ powers. 4) This is just a suggestion. The main sheet has a slot of your super power characters name, but no place for a Secret ID. Our group would like to see a section just for Secret ID's. (Name, Race, Occupation, Contact Names and Occupation, Proffession, etc...). Yes I know there is a background notes section, we would just like to see something more professionally done. Keep the support up. Thanks Gaming Monkey Qzap |
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Senior Member
Volunteer Data File Contributor
Join Date: Feb 2009
Location: Virginia
Posts: 364
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Since Qzap just mentioned HQs,
![]() Right now I'm listing the "additional" features under Equipment but it sure would be nice to have them right there with the HQ. Mine has several levels of Temporal Limbo (time flows 25x faster on the inside...so one can spend a full day researching in the library inside while only an hour passes for the outside world) and it is Dual-Sized. |
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Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Junior Member
Join Date: May 2009
Posts: 2
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Hero Lab is an amazing program that is a terrific aid. However, the variable powers seem to incorrectly calculate the number of PP available for alternate powers. They use the PP cost of the Array power, for instance, instead of providing 2pp per rank of Array. This means that if the Array has a flaw, the program gives you 1pp per rank instead of 2pp.
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Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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I think what I'll do is add a new table on the Personal tab that lets you add as many of these "facets" as you like, and then display them under the hero portrait. That way everyone can use them for whatever they feel like - you can put your secret identity in there, someone else can put a quote, etc. They'll display under the portrait on the character sheet. Does that sound good? Glad to hear you're enjoying Hero Lab! ![]() |
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Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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I believe this is correct behaviour - you're applying the flaw to the Array, not to the powers within the array. If you want to apply it to the powers within the array, apply it to each of them and everything should behave as you expect.
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