Senior Member
Join Date: Jan 2015
Posts: 160
|
Trying to condense my Form of the Dragon spell modifiers, and running into a bit of a hitch. I'm using "component.SelectHelp & Selection.DragonDisc" to provide the drop list of dragon types, but all I know how to pull for tags is BloodEner and abArea, when I need to be able to pull what type of dragon is being selected. I'm not sure an actual dragon type is stored there, since every other ability just cares about energy type and breath area, so I will likely need to pull the name string itself, but I do not know how to do this. I assume some sort of code like:
Code:
var dragon as string if (field[pChosen].ischosen <> 0) then perform field[pChosen].chosen.pulltags[livename.?] dragon = field[pChosen].chosen.tagnames[livename.?] endif Hopefully someone knows! |
#1 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
|
I'd hold off on this project for a little while.
|
#2 |
Senior Member
Join Date: Jan 2015
Posts: 160
|
As in it's already being done? Does this also mean I shouldn't work on Elemental Body adjustments too?
Also just knowing in general is helpful, since I'm trying to do something very similar for Mortal Herald. (I can already do what I need for that, but same principle) Last edited by FluffyDingo; February 22nd, 2015 at 04:10 PM. |
#3 |
Senior Member
Join Date: Feb 2013
Location: Blandford, UK
Posts: 164
|
I would guess Aaron is talking about this: http://forums.wolflair.com/showthread.php?t=52108
|
#4 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
|
Yes, I've been working on Polymorph mechanics for most of this month, and I am finished with the polymorph spell adjustments from paizo's books (I held off on spells from 3rd party publishers for now). I'm currently working on adding similar effects to the various class and racial abilities.
|
#5 |
|
|