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Join Date: Feb 2010
Posts: 870

Old February 11th, 2017, 03:58 PM
Now that I'm going to actually be using it, I notice two of the "community" edges (these are particular traits of a community, not something attached to a chracter) allow the PCs to learn two skills with an advance rather than one, one only Knowledges, one general. I'm pretty sure the easiest way to do this is to have a couple of false "edges" that refund their own cost or pieces of "equipment" that do what I need; however, I'm not entirely clear on how to produce that result. Anyone care to enlighten me?
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