Senior Member
Volunteer Data File Contributor
Join Date: Feb 2009
Location: Virginia
Posts: 364
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So, are we ever going to have all of the Special Abilities a weapon has (be it custom-made by the software user or a pre-existing D&D item) show up on the printed character sheet?
How about the extra damage one gets from Holy or Shocking Burst for example? Shocking Burst, by the way, is two-stage: +1d6 electrical damage normally and an additional +1d10 (or more) when a critical hit is scored so it would be helpful if the 2nd stage is also on the printout. Nigel Fogg, aka The Wayfarer |
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Spy
Join Date: Jan 2011
Location: Van Nuys, California
Posts: 1,220
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As a workaround, I replaced all the item powers with a script that livenamed the actual ability to the weapon, with a comma and a space. So, a normal +1 Longsword that is holy gets the , Holy tacked on. That way it comes out in the list of weapons as +1 Longsword, Holy. If it also had the Shocking Burst, that is also livenamed on with the comma and space. +1 Longsword, Holy, Shocking Burst. You get the idea. Anyways, that's what worked for me.
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