Junior Member
Join Date: Sep 2018
Posts: 3
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Greetings,
Would anyone be willing to help me with the scripting for the Skillful weapon enhancement? (Complete Arcane, p. 144) Price: +2 bonus Property: Melee weapon Caster Level: 11th Aura: Moderate; Transmutation Activation: — Highly prized by many arcane spellcasters, a skillful weapon can be wielded without penalty by a character not normally proficient with it. In addition, the wielder's base attack bonus improves to a minimum of 3/4 his level (as a cleric of the same character level) when he attacks with a skillful weapon, though he gains no such bonus with any other weapon, even if a skillful weapon is wielded at the same time. The skillful special ability can be added only to melee weapons. |
#1 |
Senior Member
Join Date: Jul 2010
Posts: 3,144
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I think the first part should be relatively easy, but the second part might take a little work. This is probably something that should be added to the community set so I'll take a look at adding that as soon as I get the chance. We're probably about due for a new release anyway.
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#2 |
Senior Member
Join Date: Jul 2010
Posts: 3,144
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I have added this and Clouting to the next release. The script I created is as follows:
Final Phase: 9999 Code:
~ Apply proficiency tag to parent perform container.parent.assign[Helper.Proficient] ~ Check BAB and increase if necessary var BAB as number BAB = round(herofield[tHitDice].value*.75,0,-1) BAB = maximum(0,BAB-hero.child[Attack].field[tAtkBase].value) container.parent.field[wAttBonus].value = BAB |
#3 |
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