Senior Member
Join Date: Apr 2014
Location: Abilene, TX
Posts: 104
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Hey, thanks for all that above. it really worked and it will aid in creating more Feats.
Another question. I am implementing some technology into this campaign and was going with some techno-magical items. This includes TESLA Weapons. TESLA Weapons are technological marvels that use Batteries to give them a damage boost. now, most weapons can be created as TESLA so i think they work on a similar level as maybe a +2 Weapon in terms of script. My Question is, how do i make it to where the Damage bonus is triggered instead of static and it requires Batteries to use? i am still working on placing those in the Editor so i don't have their code yet. But any example would be great. |
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