Senior Member
Join Date: Nov 2008
Location: Bay Area, California
Posts: 100
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has anyone entered the Stinger?
It's in: Monster Compendium: Monsters of Faerun, page 80. If so, can you post the file for me to import? Thanks -Lee |
#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Since natural weapons are not in the editor, I doubt anyone could have done so. In the editor, go to the wondrous items tab, and press "new (Copy)", then find an item called "Fleshcrafting: Stinging Tail". Look at the script on that - you'll be copying some of those lines to a script (keep the same timing) on the race.
That's an example of how to modify an existing natural weapon to be exactly what you need. |
#2 |
Senior Member
Join Date: Nov 2008
Location: Bay Area, California
Posts: 100
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Quote:
This is what I have: Large Monstrous Humanoid Space 10'; Reach 5' 1 Stinger attack (d6+3) Darkvision 40' {b}Penalty{/b}: -2 DEX {b}Effect{/b}: You gain a secondary natural attack dealing 1d6+3 damage. you may also inject poison (DC 15+CON mod, 1d6 CON/1d6 CON) {b}Location{/b}: Waist Here is the error I am getting: Hero Lab was forced to stop compilation after the following errors were detected: File Stinger.user(line 68) - Thing - invalid unique id Help me Mr Wizzard! -lee |
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#3 |
Senior Member
Join Date: Aug 2008
Location: Miamisburg, OH
Posts: 1,322
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Is the code you posted just in the text box or is it in something like a pre-req? It souns like you have a syntax error someplace, have you aded any information to anything else?
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#4 |
Senior Member
Join Date: Nov 2008
Location: Bay Area, California
Posts: 100
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#5 |
Senior Member
Join Date: Nov 2008
Location: Bay Area, California
Posts: 100
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Ok, I got threw that issue, and it was a bootstrap that was causing this error.
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#6 |
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