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TCArknight
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Join Date: Jan 2007
Location: NW Arkansas
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Old November 6th, 2016, 10:39 AM
Hi all!

I'm working on a new system where all the attributes range from 6-14. Starting out however, all attributes begin at a 7, and the user should be able to reduce 1 attribute to 6 to raise another to an 8.

By default, the display of the attributes with the Sample game system begins the display at the minimum and lets you raise it to the maximum.

I'm missing where I can change that to start at 7 and either let you reduce it by one or increase by one only.

Any suggestions?

Thanks!
Thomas
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Mathias
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Old November 6th, 2016, 07:19 PM
Add a creation script to the attribute component that sets the value of field[trtUser].value.
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Mathias
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Old November 6th, 2016, 07:20 PM
And the minimums and maximums are controlled by setting trtMinimum and trtMaximum - it sounds like you might have a different min/max in creation mode (6/8), vs. advancement mode (6/14).
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TCArknight
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Old November 7th, 2016, 04:44 AM
Thanks Mathias!

I keep forgetting about the creation scripts

For the maximums, during creation the maximum can end up as high as 14, but for the User, anything over the 6/7/8 has to come from selecting their homeland, talents and other selections (some of which can be complicated). I'm hoping to simplify things with HL
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