Junior Member
Join Date: Mar 2014
Posts: 22
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I'm having trouble getting this set up in Hero Lab. I've followed the instructions (I've installed custom rulesets before), and I've gone all the way through the initial set-up sequence multiple times, but it simply will not show up on the character configuration list. Is there something weird that I might be missing?
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#71 |
Senior Member
Join Date: May 2013
Posts: 240
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Are you getting any error messages or anything?
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#72 |
Junior Member
Join Date: Mar 2014
Posts: 22
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#73 |
Senior Member
Join Date: May 2013
Posts: 240
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That ... is super weird. If you've imported it and it said import was successful, then the World is Square stuff should be there.
I don't know what could be causing that. Anyone else have any ideas? |
#74 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,207
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Do you have multiple copies of the Pathfinder game system set up in Hero Lab? If so, what you have open in the third screenshot is the "pathfinder" folder that your second screenshot shows you're installing to, correct?
Are there any error messages or other pop-up messages as you load the Pathfinder files? If so, you can right-click those to copy their text, rather than having to screenshot them. |
#75 |
Junior Member
Join Date: Mar 2014
Posts: 22
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I don't think I have multiple copies of pathfinder? But, you know what, let me just delete and reinstall Hero Lab. I've had it here for a while and it's probably time for me to do a clean install.
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#76 |
Junior Member
Join Date: Mar 2014
Posts: 22
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Yup, that fixed it. I don't know what the problem was, or if one of my other custom content packages were causing problems. But it's there now! Thank you!
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#77 |
Senior Member
Join Date: Jul 2012
Posts: 416
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So I have noticed lately that I get an error whenever I have Weapon Focus (Heavy Blades) selected.
Quote:
Quote:
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#78 |
Senior Member
Join Date: May 2013
Posts: 240
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Hrm!
I haven't been able to reproduce the first error. I made a 1st level fighter and gave him Weapon Focus (Heavy Blades) and it worked fine. Have you got a minimal test case you could show me, please? The WepGFoc.Tribal thing is pretty straightforward -- those tags don't exist. I've never heard of a "Tribal" weapon group before. When did that come out? Ultimate Wilderness, maybe? Anyway, that's a pretty easy fix. I just need to add a line to the feats in the .1st file, defining the .Tribal tag for each of them. |
#79 |
Senior Member
Join Date: Jul 2012
Posts: 416
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Yeah, pretty sure the Tribal Weapons was added with Ultimate Wilderness.
Club, dagger, greatclub, handaxe, heavy shield, light shield, shortspear, spear, throwing axe, and unarmed strike. |
#80 |
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