Senior Member
Join Date: Nov 2011
Location: Michigan
Posts: 182
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As for the virtual desktop, I don't know if I would want to keep the Realm Works client running in Player View for a few days, until I know everyone has connected to see what I want to show them. That's why I'd just take a screen shot or make a PDF if we're allowed to print, then just post it on my PbP forum. (hosted on my own LAMP stack VM sitting on my own ESXi server).
Ultimately, I will still buy Realm Works as soon as it becomes available, just so I can start getting data into it. But until Individual Player Permissions and Web Access are available, my players won't be able to use it anyway, regardless of any cloud subscription or not. So until then, for me and my special needs/wants, it will simply be a GM tool. A fantastic, wonderful GM tool, but a GM tool nonetheless. Last edited by lifer4700; December 17th, 2013 at 01:29 PM. |
#41 |
Senior Member
Join Date: Nov 2011
Location: Michigan
Posts: 182
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I certainly see where the design of RW is heavily geared toward face-to-face gamers. But unfortunately, I don't have that luxury anymore. I'm lucky to be running a PbP game. I still love the Realm Works product idea, and I will be waiting for certain features that will make it useable for my players, but until that day, I will likely just be buying it as a GM only organizational tool. Which is really what it is, and it looks to be the best out there. |
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#42 |
Ex-Staff
Lone Wolf Staff
Join Date: Jul 2013
Posts: 961
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#43 |
Senior Member
Join Date: Nov 2011
Location: Michigan
Posts: 182
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#44 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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And would you mind if I use your analogy in the future when the confusion inevitably rears its ugly head again? |
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#45 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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There's two important things to consider here. First of all, how much does your company charge for their software? How much more do they charge for support contracts and the like that cover all the support costs of helping customers get everything setup properly? I think it's safe to say it's a lot more than $25 per year. Second of all, how much is your time worth? With your technical background, I'm guessing you make a lot more than $25 per hour. So if it took you even just one hour to muck around with getting the server setup and configured properly, it would be a losing proposition for you. Now we also have to worry about rolling out updates to everyone and dealing with users who are running different versions of the server, along with all the potential issues that arise from mismatched client versions and server versions. And users like yourself need to deal with the headaches when their players grab an update that needs a new server version to communicate with, yet you haven't had the time to update the server yet. Put that all together and providing an option for users to host their own server simply makes no sense for anyone involved. It's a wonderful idea in concept, but it's just not practical for anyone. Hope this makes sense! |
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#46 |
Senior Member
Join Date: May 2013
Posts: 1,458
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What follows is simply a request for clarification. It's not any kind of a complaint, demand or accusation.
My understanding from someone in the GenCon booth was that everyone would have some level of cloud access, even if they didn't subscribe. People who subscribed would simply have more/better cloud access. My understanding from the posts here is that people who don't subscribe will effectively have no cloud access. They'll have whatever minimal contact is needed with the cloud servers to create their own realms, and that's it. Is the latter the true case? Also, does this mean that for people who don't subscribe, their data will only be stored locally, and they'll be responsible for their own backups? Again, this is just a request for clarification. |
#47 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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We impose this restriction to help safeguard users from making edits to the same content on two different machines at the same time, which results in having to abandon one version or the other. Just like with a single document, you can't make changes in two different places and then have them magically get reconciled together. For the programmers out there, we recognize that most source control programs let you merge two text files. However, that's a complicated task that often requires user involvement. With Realm Works, we would have to reconcile potentially tens of thousands of different records that are all cross-linked between and depend upon each other. That's vastly more complicated than merely merging two text files. So we're not trying to tackle that effort - at least, not yet. |
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#48 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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Longer answer... Player Accounts are free. Using a player account takes two forms. There's the web-based interface that will be coming online a little while after we launch V1.0, which has no cost. Players will also be able to utilize the full standalone client to have all the same capabilities as GMs for surfing through the revealed content. For players, using the full standalone client will entail a small cost (TBD), but GMs will already have the full product and therefore have no need to purchase anything. They will simply operate as players within those particular realms. Note: Our plan is to have a large chunk of the cost of the standalone client for players be applicable towards upgrading to the full GM version of the product. The reason for the cost in the first place is to defray the support costs and assorted other overhead that accompany lots more users of the standalone client. |
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#49 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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#50 |
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