Senior Member
Volunteer Data File Contributor
Join Date: Jun 2010
Posts: 623
|
I need to disable the effects of items suppressed by script:
I tried this: foreach pick in hero from BaseEquip if (each.field[gIsEquip].value <> 0) then each.field[gIsEquip].value = 0 endif nexteach This didn't work because it said it was derived. I also tried these: perform each.assign[Helper.Suppress] perform each.delete[thing.activated] perform each.delete[Helper.ShowSpec] None of these worked either. I think most of the scripts use gIsEquip to apply their effects, so I need a way to change the derived field gIsEquip on other items as long as the effect is activated from the template. It works if I put "trustme" before, but when I remove the template there is nothing to re-equip the items that were unequipped. 1) Is there a better way to temporarily "unequip" an item until an effect causing the unequip event is removed? 2) Is there a way to run a script on the removal of a template? Last edited by risner; December 12th, 2010 at 11:38 AM. |
#1 |
|
|