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Uncy_Carl
Junior Member
 
Join Date: Jun 2008
Posts: 6

Old June 27th, 2008, 09:00 AM
Long time reader, first time poster ...

I was wondering if it might be possible, in some future release, to include the ability to add "negatives" to Power Settings. For example, one of my players uses Animal Mimicry for several insect critters. On paper, we've been able to account for reductions in Attack or Defense, then use the points for additional powers (some bugs are much squishier but have more movement or sense powers - doggone cockroaches).

Thanks for the ear.

I'm totally loving the software.
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Colen
Senior Member
Lone Wolf Staff
 
Join Date: Dec 2008
Posts: 4,690

Old June 27th, 2008, 11:54 AM
Uncy_Carl wrote:
>
>
> Long time reader, first time poster ...
>
> I was wondering if it might be possible, in some future release, to add
> the ability to add "negatives" to Power Settings. For example, one of my
> players uses Animal Mimicry for several insect critters. On paper, we've
> been able to account for reductions in Attack or Defense, then use the
> points for additional powers (some bugs are much squishier but have more
> movement or sense powers - doggone cockroaches).
>
> Thanks for the ear.

Is this allowed? From what I read, Shapeshift is the only power that
explicitly allows you to subtract from traits. Is that also allowed for
Animal Mimicry etc?
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Uncy_Carl
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Join Date: Jun 2008
Posts: 6

Old June 27th, 2008, 02:07 PM
DOH.

I've never seen it stated explicitly so we've just been assuming it applied without backing it up with ... you know ... actual rules.

So, never mind. This'll be an interesting topic with my group.

Thanks for the quick response!
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