Member
Join Date: Sep 2016
Location: Ballarat
Posts: 59
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This seems... problematic. Wave for instance includes the powers of several items as well as being sentient. I'm really not sure how to combine all those into one item.
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#1 |
Member
Join Date: Oct 2016
Posts: 39
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take a look at how the Items, Staff of power, Staff of the magi etc. are built and go from there, or copy them and change what you need to. I did make a different Mage staff with different spells that way. should work for Wave, Whelm or blackrazor as well.
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#2 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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Pretty sure I did wave already due for release in the next update to the community pack.
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#3 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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Yup it's there. You can get it early from the github using the link in my signature.
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#4 |
Member
Join Date: Sep 2016
Location: Ballarat
Posts: 59
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Quote:
Quote:
I've tried making up special item entries that are minus some of the peculiarities of it not being the correct item (for instance, Wave has the powers of a cube of force but doesn't require pressing a particular side of the cube since it's part of the weapon itself) but that brings up awkwardness like having two extra tridents (one for weapon of warning, another for trident of fish command) included in weight and requiring a gizmo, etc. |
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#5 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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Looking back at it. It's not going to do everything it needs to do. Bootstrapping the original weapons won't work. We could create special ability entries such as Wave (weapon of warning), bootstrap it into the weapon so that it appears on the special tab.
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#6 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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I have not even attempted the Legendary weapons btw. Absolutely no idea how to implement those with the major and minor beneficial properties.
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#7 |
Member
Join Date: Sep 2016
Location: Ballarat
Posts: 59
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Yeah, the artifacts and legendaries create a lot of weird problems in Hero Lab. I mainly have these sheets for players so as to minimise book-keeping at the table so my aim is to have the information for them on the sheets.
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#8 |
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