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Junior Member
Join Date: Jan 2012
Posts: 5
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Looks like Somebody is working on a Low Life file.. I was thinking about messing with that.. Let me know if I can be of any help.
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#1 |
Senior Member
Join Date: Nov 2009
Posts: 891
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Another way which may not help you but might be helpful to someone else is to use the Group category for sub-races. In my own house rules I have used the Group for this, calling it a Sub-Race in the Settings entry for that user setting.
Then I have the sub-race require that particular race, and have anything that it gives bootstrapped to it. This method works for settings that have multiple options within a particular race. For Humans I made it so that they can choose an attribute. a couple of skill points, or a free Edge. Evil wins because good rolls poorly .... or the players are not paying enough attention to the game. |
#2 |
Member
Join Date: May 2010
Posts: 49
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Quote:
Now I need to figure out if the total is calculated each time there is a change, in which case I think I would create a script executed at that time to add or subtract to the system counted edges / hindrances. If the total is a running total, then I can add a script to the individual edges / hindrances and directly modify the total. |
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#3 |
Member
Join Date: May 2010
Posts: 49
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Quote:
If you have any suggestions, let me know . The first thing I am tackling is Tzin'ts who have their own system of edges and hindrances - available only during character creation. edges and hindrances have values of 1,2,3 and -1,-2,-3 respectively. The user may select 3 points of edges for "free" and as many additional as they balance with hindrances. |
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#4 |
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